Go to Post Don't over analyze every possibility. Studying a problem too much doesn't help any more than not studying it enough. - dlavery [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 09-04-2003, 02:15
D. Gregory's Avatar
D. Gregory D. Gregory is offline
FIRST Junkie
no team (UHS Wolfpack)
Team Role: Alumni
 
Join Date: Dec 2002
Location: Toronto, Canada
Posts: 104
D. Gregory is an unknown quantity at this point
Send a message via ICQ to D. Gregory Send a message via MSN to D. Gregory
This years game was much more exciting to watch and play than last years. I loved everything about this years game EXCEPT the Elim. round format. The boxes worked very, very well as they could be manipulated (pushed) by even th most basic robot so it made most matches very exciting. FIRST madethe right game this year. My only beef besides the elim rounds was the lack of help, documentation and support for autonomous mode.
__________________
Duct tape is the force that holds the universe together. Everywhere except FIRST that is.
Reply With Quote
  #17   Spotlight this post!  
Unread 09-04-2003, 13:23
George1902's Avatar
George1902 George1902 is offline
It's a SPAM thing...
AKA: George1083; George180
FRC #0180 (SPAM)
Team Role: Mentor
 
Join Date: Dec 2001
Rookie Year: 1998
Location: Stuart, FL
Posts: 785
George1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond reputeGeorge1902 has a reputation beyond repute
Autonomous Mode is no doubt the best part of this year's game. let's hope, like alliances, that auto mode is here to stay!
__________________
George

"Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that."
-- Martin Luther King, Jr.
Reply With Quote
  #18   Spotlight this post!  
Unread 09-04-2003, 21:09
MRL180YTL2002's Avatar
MRL180YTL2002 MRL180YTL2002 is offline
Post-A-Holic
#0180 (S.P.A.M.)
 
Join Date: Nov 2002
Location: Stuart, Florida
Posts: 336
MRL180YTL2002 is an unknown quantity at this point
I must agree. I also think that FIRST but love that whole idea. I won't be surprised if they have it next year and they probably will keep it for the 15 seconds.
Reply With Quote
  #19   Spotlight this post!  
Unread 09-04-2003, 23:43
BBFIRSTCHICK's Avatar
BBFIRSTCHICK BBFIRSTCHICK is offline
Someone find me a FIRST team
AKA: Adriana
#1077 (was: All Stars)
Team Role: College Student
 
Join Date: Oct 2002
Rookie Year: 2000
Location: Miami
Posts: 228
BBFIRSTCHICK is on a distinguished road
Send a message via AIM to BBFIRSTCHICK
Talking dudududu

I have to say the best thing was having all the bots going for King of the Hill. Having bots collide into each other and getting flipped over was cool. If not that then seeing stacks of 8 boxes or so getting knocked over, and flying was pretty amusing
__________________
Team 59 "Ramtech": 2000-2002
Nationals 2001: Galileo Division Champions, National Semi-Finalist

Team 1077 "All Stars": 2002-????
Semi-Finalist, Peachtree Regional 2003 (507 and 356 Rock!)
Reply With Quote
  #20   Spotlight this post!  
Unread 10-04-2003, 10:24
DLyons DLyons is offline
Registered User
#0910 (Ventures)
 
Join Date: Oct 2002
Location: madison heights
Posts: 25
DLyons is an unknown quantity at this point
Autonomous mode, in most matches it could make or break the final outcome. Also getting to the ramp was fun, once the last 30 seconds game everyone started yellin and headin towards the ramp where there would be awesome collisions and a way to show the strenght of some teams. All in all a good year
__________________
team 910
I love FIRST
2003-Seed 8 @ West-Mich Regional
Sad to see I am done on the student side, now I will have to mentor
Reply With Quote
  #21   Spotlight this post!  
Unread 10-04-2003, 13:17
LizJJury
 
Posts: n/a
i personally thought the driving part. it got really intense when we would get into a pushing match or when one of the robots would get knocked down. that s just my opinion though....especially when you have Fady driving....
Reply With Quote
  #22   Spotlight this post!  
Unread 10-04-2003, 21:33
Caleb Fulton's Avatar
Caleb Fulton Caleb Fulton is offline
Z = Z^2 + C ......WHEEEE!
AKA: aXvXiA
#0461 (West Side Boiler Invasion)
Team Role: College Student
 
Join Date: Dec 2002
Location: West Lafayette, Indiana
Posts: 205
Caleb Fulton has a spectacular aura aboutCaleb Fulton has a spectacular aura aboutCaleb Fulton has a spectacular aura about
Send a message via AIM to Caleb Fulton
Quote:
The best part is that we are one of the few teams who successfully built a robot that accomplishes the purpose of the game: stacking!
Well...The game is actually called Stack ATTACK...which, to me, is about ATTACKING STACKS, not creating them. But that's just my impression
__________________
Reply With Quote
  #23   Spotlight this post!  
Unread 13-04-2003, 19:43
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,078
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
According to the Innovation First guys I've talked to, Dean loves auton mode, so it should be in there next year.

PS - how about auton at the end of a round? or beginning AND end?
Reply With Quote
  #24   Spotlight this post!  
Unread 13-04-2003, 20:19
Brandon Martus's Avatar Unsung FIRST Hero
Brandon Martus Brandon Martus is offline
busy.
AKA: B. Slash Kamen
no team
 
Join Date: May 2001
Rookie Year: 1998
Location: Nevada, TX USA
Posts: 5,271
Brandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond repute
Send a message via ICQ to Brandon Martus Send a message via AIM to Brandon Martus Send a message via Yahoo to Brandon Martus
Quote:
Originally posted by Abwehr
PS - how about auton at the end of a round? or beginning AND end?
I like the idea of it popping in randomly
__________________
Brandon Martus
e-mail
Reply With Quote
  #25   Spotlight this post!  
Unread 14-04-2003, 15:48
Sachiel7's Avatar
Sachiel7 Sachiel7 is offline
<Yes I managed to flip it
AKA: Shayne Helms
FRC #1132 (RAPTAR Robotics)
 
Join Date: Sep 2002
Rookie Year: 2002
Location: Richmond, VA
Posts: 541
Sachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really niceSachiel7 is just really nice
Send a message via AIM to Sachiel7
Quote:
Well...The game is actually called Stack ATTACK...which, to me, is about ATTACKING STACKS, not creating them. But that's just my impression
Remember, you must have a stack to attack it...
__________________
-=Sachiel7=-

There's no such thing as being too simple!
Look for Team #1132, RAPTAR Robotics at the VCU Regional this year!
Reply With Quote
  #26   Spotlight this post!  
Unread 14-04-2003, 15:57
UCGL_Guy's Avatar
UCGL_Guy UCGL_Guy is offline
Registered User
AKA: Ken YorK
None #0476 (Wildcats)
Team Role: Mentor
 
Join Date: Oct 2001
Rookie Year: 2000
Location: Ponca City OK
Posts: 150
UCGL_Guy is a name known to allUCGL_Guy is a name known to allUCGL_Guy is a name known to allUCGL_Guy is a name known to allUCGL_Guy is a name known to allUCGL_Guy is a name known to all
Send a message via AIM to UCGL_Guy
auto mode
and next year YOU decide how long it lasts he he he multipliers for how long you stay in it.
Reply With Quote
  #27   Spotlight this post!  
Unread 16-04-2003, 13:01
Johca_Gaorl's Avatar
Johca_Gaorl Johca_Gaorl is offline
Pwn3d
#0122 (NASA Knights)
 
Join Date: Oct 2002
Location: Newport News, VA
Posts: 394
Johca_Gaorl is an unknown quantity at this point
Send a message via AIM to Johca_Gaorl
Quote:
Originally posted by Brandon Martus
I like the idea of it popping in randomly
You're a masochist, aren't you? That could cause some really funny things to happen though...

Quote:
Originally posted by UCGL_Guy
auto mode
and next year YOU decide how long it lasts he he he multipliers for how long you stay in it.
That would be a great idea, like 10 seconds minimum, then like multipliers or bonus points for every second or 5 seconds after that. I think all the programmers would like to have more program space if this happens though. I know our programmers were scrounging around for nibbles towards the end of build season.
__________________
DOX

At VT! Guess I'm unofficially part of 401 now...
Reply With Quote
  #28   Spotlight this post!  
Unread 16-04-2003, 13:26
Jared Russell's Avatar
Jared Russell Jared Russell is offline
Taking a year (mostly) off
FRC #0254 (The Cheesy Poofs), FRC #0341 (Miss Daisy)
Team Role: Engineer
 
Join Date: Nov 2002
Rookie Year: 2001
Location: San Francisco, CA
Posts: 3,078
Jared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond reputeJared Russell has a reputation beyond repute
I don't like the idea of multipliers for auton_mode: the reason they got rid of multipliers altogether is because they were too hard to follow from a spectator's point of view. Plus, a dead robot would give you a maximum score by this logic.
Reply With Quote
  #29   Spotlight this post!  
Unread 16-04-2003, 14:02
Johca_Gaorl's Avatar
Johca_Gaorl Johca_Gaorl is offline
Pwn3d
#0122 (NASA Knights)
 
Join Date: Oct 2002
Location: Newport News, VA
Posts: 394
Johca_Gaorl is an unknown quantity at this point
Send a message via AIM to Johca_Gaorl
Quote:
Originally posted by Abwehr
Plus, a dead robot would give you a maximum score by this logic.
There could be a stipulation that your robot has to be working, i.e. communicating OI and field, and moving around, essentially has to be doing something.
__________________
DOX

At VT! Guess I'm unofficially part of 401 now...
Reply With Quote
  #30   Spotlight this post!  
Unread 16-04-2003, 14:05
xavior06's Avatar
xavior06 xavior06 is offline
Registered User
#0075 (RoboRaiders)
 
Join Date: Dec 2002
Location: Hillsborough/Skillman, NJ
Posts: 54
xavior06 is an unknown quantity at this point
Send a message via AIM to xavior06
everytime you saw a robot knock downt eh stacks on top.. speciall when teams could get them all... its soo cool when u cant see the robot under the falliing stacks!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
2002 game prediction contest!!! Ken Leung Rumor Mill 41 31-12-2007 18:18
What changes to this year's game...? DougHogg General Forum 16 20-04-2003 15:35
Annual Thread: Whats this years game going to be? team222badbrad General Forum 129 28-12-2002 14:38
Long post - this year's game was tough - here's why: archiver 2001 7 24-06-2002 03:31
i didnt like this years game....please read archiver 2001 19 24-06-2002 03:23


All times are GMT -5. The time now is 10:52.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi