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  #16   Spotlight this post!  
Unread 07-05-2016, 09:17
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Re: Fouls and Tiebreakers

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Originally Posted by AndrewPospeshil View Post
That's interesting - if playoff ties were to be decided by a third match, that would be another 18 matches this season, or 45 total minutes of game play. Not that anyone isn't really against it already, but data seems to show that the current playoff tiebreaker rules aren't worth keeping.
But for each event a playoff match was decided by a tie, there would be, at minimum, 6.5 minutes added to the schedule, once you include field reset for the typical match turnaround. Add in another 5 minutes for an expected field timeout caused by teams having to play back to back matches. Sure, it doesn't really sound like much - another 11.5 minutes... But multiplied by 18 you have several hours added to event schedules across FIRST. And they are all added on the final day of the event, when teams with a long drive home might be itching for things to get over (especially if that team is no longer playing and is just waiting for the awards) so they can get on their bus.

In other threads people have been exploring the length of Einstein... If we got rid of a tiebreaker, we would have had to add another back to back match, meaning a field timeout, commentary, videos... It would have made the event even longer than it already was.
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Unread 07-05-2016, 09:25
Kevin Leonard Kevin Leonard is offline
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Re: Fouls and Tiebreakers

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Originally Posted by Ether View Post
Here's all the zero-score matches.
You're missing the one in Finger Lakes Quarters at least. http://www.thebluealliance.com/match/2016nyro_qf3m2
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Unread 07-05-2016, 09:39
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Re: Fouls and Tiebreakers

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Originally Posted by Jaci View Post
That last one appears to have been decided by the 5th order sort, cumulative sum of scored tower goal points.
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Unread 07-05-2016, 12:33
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Re: Fouls and Tiebreakers

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Originally Posted by Kevin Leonard View Post
You're missing the one in Finger Lakes Quarters at least.
Thanks. I corrected the table. I found 3 Playoff matches with zero score that had no adjust points.


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Unread 07-05-2016, 16:17
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Quote:
Originally Posted by Ether View Post
Thanks. I corrected the table. I found 3 Playoff matches with zero score that had no adjust points.







On the file I downloaded from your previous post, NECMP Final 1 appears twice, with no score to either alliance, where TBA shows 210(blue) - 180(red).
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Unread 07-05-2016, 16:34
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Re: Fouls and Tiebreakers


The FRC API has some spurious data in the NECMP "Score Details" endpoint:

Quote:
{"matchLevel":"Playoff","matchNumber":18,"AudienceGroup":"GroupC","Alliances":[{"alliance":"Blue","robot1Auto":"None","robot2Auto ":"None","robot3Auto":"None","autoBouldersLow":0," autoBouldersHigh":0,"teleopBouldersLow":0,"teleopB ouldersHigh":0,"towerFaceA":"None","towerFaceB":"N one","towerFaceC":"None","towerEndStrength":0,"tel eopTowerCaptured":false,"teleopDefensesBreached":f alse,"position1crossings":0,"position2":"A_ChevalD eFrise","position2crossings":0,"position3":"C_Draw bridge","position3crossings":0,"position4":"B_Ramp arts","position4crossings":0,"position5":"D_RockWa ll","position5crossings":0,"foulCount":0,"techFoul Count":0,"autoPoints":0,"autoReachPoints":0,"autoC rossingPoints":0,"autoBoulderPoints":0,"teleopPoin ts":0,"teleopCrossingPoints":0,"teleopBoulderPoint s":0,"teleopChallengePoints":0,"teleopScalePoints" :0,"breachPoints":0,"capturePoints":0,"adjustPoint s":0,"foulPoints":0,"totalPoints":0},{"alliance":"Red","robot1Auto":"None","robot2Aut o":"None","robot3Auto":"None","autoBouldersLow":0, "autoBouldersHigh":0,"teleopBouldersLow":0,"teleop BouldersHigh":0,"towerFaceA":"None","towerFaceB":" None","towerFaceC":"None","towerEndStrength":0,"te leopTowerCaptured":false,"teleopDefensesBreached": false,"position1crossings":0,"position2":"A_Portcu llis","position2crossings":0,"position3":"C_Drawbr idge","position3crossings":0,"position4":"D_RockWa ll","position4crossings":0,"position5":"B_Moat","p osition5crossings":0,"foulCount":0,"techFoulCount" :0,"autoPoints":0,"autoReachPoints":0,"autoCrossin gPoints":0,"autoBoulderPoints":0,"teleopPoints":0, "teleopCrossingPoints":0,"teleopBoulderPoints":0," teleopChallengePoints":0,"teleopScalePoints":0,"br eachPoints":0,"capturePoints":0,"adjustPoints":0," foulPoints":0,"totalPoints":0}]},
Next year I plan to use TBA exclusively.


Last edited by Ether : 08-05-2016 at 00:08.
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Unread 07-05-2016, 16:39
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Re: Fouls and Tiebreakers

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Originally Posted by Jaci View Post
To give an idea of perspective, there were a total of 13302 matches this season, meaning 5.06% of all matches this year were decided by foul points (0.65% as Tiebreakers, 4.4% as Sways)
How does that compare with previous years?
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Unread 07-05-2016, 20:06
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Re: Fouls and Tiebreakers

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Originally Posted by Chak View Post
How does that compare with previous years?
I don't have a database for previous years, unfortunately. Each year the schema changes due to a new game
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Unread 07-05-2016, 20:11
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Re: Fouls and Tiebreakers

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Originally Posted by Chak View Post
How does that compare with previous years?
Without any data... not quite sure. I'd bet that 2014 had a bunch of Sways, though. Something about 50-point fouls...
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