Go to Post TL, DR: You may be skilled at karate on your own, but imagine how much better you'll be with Mr. Miyagi mentoring you. - artdutra04 [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 14-05-2016, 01:12
domi domi is offline
Registered User
FRC #1796
 
Join Date: Apr 2016
Location: Queens, New York
Posts: 9
domi is on a distinguished road
Re: Drive Train Controls

I would also recommend arcade drive but, it usually down to if you guys are comfortable with that or want to keep tank drive.
Reply With Quote
  #2   Spotlight this post!  
Unread 14-05-2016, 01:28
Lili_1868 Lili_1868 is offline
Autonomous Director
AKA: Lili Sun
FRC #1868 (Space Cookies)
Team Role: Programmer
 
Join Date: Mar 2016
Rookie Year: 2016
Location: Moffett Field, CA
Posts: 22
Lili_1868 is a glorious beacon of lightLili_1868 is a glorious beacon of lightLili_1868 is a glorious beacon of lightLili_1868 is a glorious beacon of lightLili_1868 is a glorious beacon of light
Re: Drive Train Controls

Our team uses arcade drive. We have both arcade and tank coded, and if the driver wishes to, they can flip a switch that puts it into tank drive. Having the option of tank was helpful when we were going over certain defenses. But in general, we're normally driving in arcade. This year we had a west coast drive with eight pneumatic wheels.
__________________

Reply With Quote
  #3   Spotlight this post!  
Unread 14-05-2016, 02:59
Blevenson Blevenson is offline
Registered User
FRC #0766 (MA Bears)
Team Role: Programmer
 
Join Date: Oct 2015
Rookie Year: 2012
Location: Atherton, CA
Posts: 1
Blevenson is an unknown quantity at this point
Re: Drive Train Controls

Like most driving controls, the real concern lies with the driver. Like you, we added fancy drive controls over the summer, however, when the drivers started using it they realized that the "fanciness" was taking them out of the moment. But, this is also very subjective as it varied between our two drive teams. With a new driver I would recommend starting with a really basic control scheme, like tank drive, and then talk with the driver to modify it to fit what they want. We ended up stripping down cheesy drive, because the negative inertia was annoying the drivers, so it is now a fairly simple two stick arcade scheme: one joystick is heading, and the other is throttle.

If you are interested in experimenting over the summer, try adding sensors to help the driver, like correcting heading deviations when attempting to drive straight.

Last edited by Blevenson : 14-05-2016 at 03:01. Reason: Typo
Reply With Quote
  #4   Spotlight this post!  
Unread 14-05-2016, 07:27
ZamericaZ's Avatar
ZamericaZ ZamericaZ is offline
Registered User
AKA: Eric Mazza
FRC #0503 (Froge Force)
Team Role: Operator
 
Join Date: Dec 2014
Rookie Year: 2012
Location: Michigan
Posts: 15
ZamericaZ is an unknown quantity at this point
Re: Drive Train Controls

Our team has tried multiple different controls and in the end it comes down to driver preference, if you haven't already decided some new driver candidates I'd check out this article https://frcdesigns.com/2016/01/08/ke...vis-covington/

I would definitely recommend trying out different control systems and see which type your driver prefers, it's would also be a good chance to get some more programing experience. We have used tank (left joystick controls left, right controls right), arcade (one joystick controls the whole drive train), and a power throttle (one joystick controls direction, the other controls speed).

Our 2014 driver was amazing with tank and 2 of the Logitech extreme joysticks, our current driver prefers arcade since he got lots of practice with it last year, and we had a offseason robot between 2014-2015 with power throttle and that thing was so much fun to drive but it's not something anyone can pickup and do. Here's the thread about that offseason robot: http://www.chiefdelphi.com/forums/sh...d.php?t=131060
__________________
Robot Operator -- Pneumatics Group Lead

2014 Kettering: QF -- Livonia: 6th, Winners (314 & 815) -- Lansing: 6th, Finalists (314 & 4327) -- MSC: RCA -- CMP: 7th captain, QF
2015 Waterford: SF -- Livonia: 12th, Finalists (3641 & 5756) -- MSC: OF,RCA -- CMP: SF

2016 Center Line: Finalists (3098 & 5915) -- Livonia: 3rd Captain, SF -- LSSU: Undefeated Quals, Finalist (2959 & 5247) -- MSC: OF, RCA -- CMP: 8th captain, QF

A special thanks to all the amazing teams I've gotten to drive with, I enjoyed every minute of it regardless of the outcome
Reply With Quote
  #5   Spotlight this post!  
Unread 14-05-2016, 10:30
thatprogrammer's Avatar
thatprogrammer thatprogrammer is online now
Registered User
AKA: Ahad Bawany
no team (None)
Team Role: Programmer
 
Join Date: Apr 2014
Rookie Year: 2014
Location: Florida
Posts: 609
thatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond reputethatprogrammer has a reputation beyond repute
Re: Drive Train Controls

Here's an additional thing you may not have considered. Many teams use steering wheels and arcade drive in order to have very smooth, continuous turns and prevent the driver from "jerking" while changing direction and slowing down acceleration. This lack of stopping while changing direction means that you keep accelerating, which, depending on your gearing, could save you a vital second or 2 if you are doing a full field run!
My team hasn't ever tried this, but we are considering trying it out after talking to 1678 and 971 at world's who seemed to like it very much. Austin Schuh from 971 is probably the best guy to talk to about this if you'd like more information on how they do it.
More important than whatever drive system you use is that your driver gets PLENTY of time to practice. Allow your driver to use the same system again and again until they can smoothly do anything on the field without being confused or not doing what they want in a smooth manner. The enemy of an efficient driver is an inability to do what they desire easily.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 20:43.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi