|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#13
|
||||
|
||||
|
Re: Preferred Scoring Element
Can't answer without more info
Game items can be Hard to manipulate because of shape Hard to manipulate because of flexibility Hard to manipulate because of weight Hard to manipulate because of weight distribution Hard to manipulate because of terrain around them Hard to manipulate because of where they need to go Hard to detect because of camouflage Numerous or scarce Etc. With all of those possibilities, plus a few more, in a game designer's bag of tricks, choosing a favorite game piece turns into a 100% YMMV situation. If you let a little of your cat sneak out of the bag, you might get some better answers. Know what I mean? Blake |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|