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Unread 03-06-2016, 14:45
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Re: Preferred Scoring Element

Quote:
Originally Posted by gblake View Post
Can't answer without more info

Game items can be
Hard to manipulate because of shape
Hard to manipulate because of flexibility
Hard to manipulate because of weight
Hard to manipulate because of weight distribution
Hard to manipulate because of terrain around them
Hard to manipulate because of where they need to go
Hard to detect because of camouflage
Numerous or scarce
Etc.

With all of those possibilities, plus a few more, in a game designer's bag of tricks, choosing a favorite game piece turns into a 100% YMMV situation.

If you let a little of your cat sneak out of the bag, you might get some better answers. Know what I mean?

Blake
I know all that has a lot to do with it but at this stage I am looking for more of a best case scenario type of opinion.
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