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Unread 06-12-2016, 01:57 PM
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Lets do it again...

If you were given a redo of one first season's robot for your team, which season would you redo?
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Unread 06-12-2016, 01:58 PM
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Re: Lets do it again...

2014.

It was a really cool game in my opinion but our team never truly got to play it.
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Unread 06-12-2016, 01:59 PM
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Re: Lets do it again...

Our 2015 season. Many things to change there.
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Unread 06-12-2016, 03:03 PM
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Re: Lets do it again...

2012 or 2013 for 1257. It wasn't until after those seasons that we really got the hang of designing and building within our resources.
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Last edited by Brian Maher : 06-12-2016 at 03:07 PM.
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Unread 06-12-2016, 03:46 PM
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Re: Lets do it again...

2016
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Unread 06-12-2016, 04:36 PM
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Re: Lets do it again...

I wish I could do 2015 and 2016. These were the only two years since our initial rookie year that we haven't made it past qualification rounds. Both of these years we made some very idiotic choices early on which led to our downfall each year. In 2015, we decided to go with a winch driven forklift, which then would get tangled or break. We replaced this with a chain link system for our off season, and was the second pick on the #3 seed. In 2016, we decided to make our main manipulator out of copper tube because a mentor was confident in it. "It won't bend, and if it does, we'll just bend it back". Five matches later and we're desperately trying to reinforce this. If it wasn't for these two stupid mistakes, I think we would have gone on to at least quarter finals in the KC regional.
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Unread 06-12-2016, 04:40 PM
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Re: Lets do it again...

Absolutely 2013. It was our rookie year, so we stuck to a basic design for just the low goal. Certainly, just adding a high goal capability would be fun to do
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Unread 06-12-2016, 06:15 PM
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Re: Lets do it again...

Since my one and only FRC season went pretty well, I'll answer with a game I wish my team got to do, 2013: Ultimate Ascent. At least for me, a frisbee shooting robot that can also climb a pyramid would just be awesome to design and build. Also, you get a pretty cool bot for demos out of it.
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Unread 06-12-2016, 06:18 PM
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Re: Lets do it again...

2004.
Great game. We were top heavy and fell over alot.
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Unread 06-12-2016, 06:27 PM
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Re: Lets do it again...

2015.

Easily the most beautifully engineered robot we've ever made (it even had WINGS!) that placed 34th and 35th at low tier districts q.q

The entire season we were pretty much a beautiful bot that was worse than most KoP bots.

If I was given the ability to make small changes, 2016. The robot had the potential to be so much better but our mechanical crew couldn't stretch outside of their comfort zone (allowing our intake to get balls on the edge of the bumper, speeding it up to get balls faster, *cough* auto targeting *cough*, pneumatic wheels)
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Unread 06-12-2016, 07:05 PM
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Re: Lets do it again...

2014 pretty easily. Ironically, that was the year we reached the finals at one of our events.
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Unread 06-12-2016, 07:09 PM
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Re: Lets do it again...

Me personally, 2006.

My team... let's just go with there are a few years that we don't talk about.
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Unread 06-12-2016, 07:11 PM
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Re: Lets do it again...

2014 / 2015 for the same reason.
Active control of game pieces throughout all stages of your robot's interactions with it is critical. Never let gravity/inertia control the game piece. If you want a game piece to go somewhere, you MAKE it go there.
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Unread 06-12-2016, 07:24 PM
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Re: Lets do it again...

Quote:
Originally Posted by Jeremy Germita View Post
2014 / 2015 for the same reason.
Active control of game pieces throughout all stages of your robot's interactions with it is critical. Never let gravity/inertia control the game piece. If you want a game piece to go somewhere, you MAKE it go there.
Can you further explain 2015 seeing that you were world champions
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Unread 06-12-2016, 07:31 PM
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Re: Lets do it again...

I would love to replay pretty much all of the games since Ultimate Ascent other than Recycle Rush. And I don't say that just because I disliked Recycle Rush as a game. I'm happy with what my team accomplished in 2013, our Rookie year, but I'd love to replay that just because that's such a fun game.
I'd like to redo 2014 because our bot could have been seriously improved just by throwing more motors on it. We only had two CIMs on our drivetrain, one CIM powering the entirety of our manipulator, and one window motor powering our intake. We worked, but we worked slowly. Simple changes would have made a big difference in our performance.
I wish we could replay Stronghold just because we made some serious errors in team and robot management at the Regional. I was proud of the robot, but disappointed with how we played the game.
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