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#16
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Re: Beantown Blitz 2016
Quote:
Rule Updates: 1. 3.1.4 Tower Strength = 10 for all matches. 2. 5.5.10 - In QUALIFICATIONS - Defenses will be randomly selected / placed per the details below, and matched on each side of the field. The placement will be defined in advance and will change every 10-12 matches to match the robot cycles. There will be no Audience Selection of Defenses. A. Cheval de Frise B. Ramparts or Moat C. Sally Port D. Rough Terrain or Rock Wall E. Low Bar (Always in play and in position 1.) 3. 5.5.10 - In ELIMINATIONS - Defenses will be selected by the opposing alliance (Category and Placement, except Low Bar) per the categories below. There will be no Audience Selection of Defenses. A. Cheval de Frise B. Ramparts or Moat C. Sally Port D. Rough Terrain or Rock Wall 4. The "Golden Boulder" - The ALLIANCE with the highest score directly following the end of the AUTONOMOUS period will be granted a GOLDEN BOULDER. The GOLDEN BOULDER will be placed into the human player station of the higher autonomous scoring alliance. In the event of a tie coming out of AUTONOMOUS mode, each ALLIANCE will be given a GOLDEN BOULDER. This GOLDEN BOULDER will be worth 2x the point value of a normal BOULDER. 4 points for every LOW GOAL scored and 10 points for every HIGH GOAL scored. Each GOLDEN BOULDER scored will do -1 DAMAGE to the TOWER. The GOLDEN BOULDER can be scored indefinitely throughout the match. The GOLDEN BOULDER counts as a normal BOULDER in a driver station. Meaning, an ALLIANCE must not have more than a total of 6 BOULDERS and GOLDEN BOULDERS in their station at anytime. 5. G38 Clarification - Driving over or getting stuck on a boulder while holding another bolder will not be a violation of G38. 6. G13 Exception – G13 Applies, however, AFTER a robot has fully crossed a defense and returned to the midline, a robot may cross the midline with no foul and contact with an opposing alliance robot will not be an additional foul. Any questions can be sent to myself or Brando here or at nutrons@gmail.com We look forward to seeing everyone Saturday! Last edited by bkahl : 16-06-2016 at 18:34. |
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#17
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Re: Beantown Blitz 2016
In other words, each golden boulder will actually add strength to the tower?
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#18
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Re: Beantown Blitz 2016
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It does not add any strength to the tower. |
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#19
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Re: Beantown Blitz 2016
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The wording of this sentence had lead me to think that that the tower would take -1 damage for each golden boulder scored, increasing its health by 1. Thanks for clarifying. -Ahad |
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#20
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Re: Beantown Blitz 2016
Is there any chance there would be a practice goal set up somewhere near the pits?
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#21
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Re: Beantown Blitz 2016
Will there be a web stream?
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#22
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Re: Beantown Blitz 2016
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#23
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Re: Beantown Blitz 2016
Anyone have a copy of the match schedule? Thanks.
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#24
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Re: Beantown Blitz 2016
Isn't it a little late for that?
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#25
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Re: Beantown Blitz 2016
I threw mine away. Sorry.
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#26
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Re: Beantown Blitz 2016
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#27
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Re: Beantown Blitz 2016
For those of us who couldn't make it to the event this year, what were the alliances and who took the win?
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#28
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Re: Beantown Blitz 2016
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-Brando |
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#29
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Kudos to the Nutrons for putting on a great event. And high praise for bowing out of the alliance selection when there were only 25 teams! Definitely a prime display of GP.
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#30
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Re: Beantown Blitz 2016
BTW some of the matches can be seen on the LigerBots youTube channel:
https://www.youtube.com/channel/UCgN...7d58dVR-80DCGA Sorry, not all of them, but the mentor matches are there ![]() |
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