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#16
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Re: FIRST 4 year game theme cycle theory
Another GDC pattern I've been keeping close track of over the years that goes all the way back to the beginning:
1992: Maize Craze - Not a Water Game 1993: Rug Rage - Not a Corn Game 1994: Tower Power - Not a Water Game 1995: Ramp 'n Roll - Not a Corn Game 1996: Hexagon Havoc - Not a Water Game 1997: Toroid Terror - Not a Corn Game 1998: Ladder Logic - Not a Water Game 1999: Double Trouble - Not a Corn Game 2000: Co-Opertition FIRST - Not a Water Game 2001: Diabolical Dynamics - Not a Corn Game 2002: Zone Zeal - Not a Water Game 2003: Stack Attack - Not a Corn Game 2004: FIRST Frenzy: Raising the Bar - Not a Water Game 2005: Triple Play - Not a Corn Game 2006: Aim High - Not a Water Game 2007: Rack 'n Roll - Not a Corn Game 2008: FIRST Overdrive - Not a Water Game 2009: Lunacy - Not a Corn Game 2010: Breakaway - Not a Water Game 2011: Logomotion - Not a Corn Game 2012: Rebound Rumble - Not a Water Game 2013: Ultimate Ascent - Not a Corn Game 2014: Aerial Assist - Not a Water Game 2015: Recycle Rush - Not a Corn Game 2016: FIRST Stronghold - Not a Water Game As you can see this pattern fluctuates every other year. If this pattern continues 2017 will not be a corn game. Cheers, Bryan |
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