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  #16   Spotlight this post!  
Unread 17-08-2016, 15:44
Whatever Whatever is offline
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Re: Themes for FRC games

I thought I recognized the name ... I am another TC Mech Wars alum.
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Unread 17-08-2016, 16:24
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Re: Themes for FRC games

I don't really have an opinion about the theme. I think for every kid that the theme makes FRC seem silly/uncool, you'll have a kid that's pumped for a theme they relate to.

The thing that I did find useful was theming the playing field. I think it made the game more fun to watch. Having things that were recognizable to joe-schmoe wathcing a match (drawbridge and tower mainly) were helpful. Some other things (such as the rockwall or rough terrain) were more shoe-horned into the theme, but that's fine.

Everything else about the theme was take it or leave it to me. I almost prefer to have my team focus on our team's theme (which is more permanently a pear) than a years theme, that we may have to redo things significantly for next year.
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Unread 17-08-2016, 20:17
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Re: Themes for FRC games

I found that the theme was pulled off perfectly. They didn't go so far into it that it became cheesy, but they also managed to make it stand out.
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Unread 19-08-2016, 16:21
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Re: Themes for FRC games

Quote:
Originally Posted by TheBoulderite View Post
My favorite medieval aspect, though, is something I think was unique to the Colorado Regional. To crown the winners of the regional (1619, 1011, and 4550) Todd had the drive captain from each team come down to the field, where he proceeded to pull out a sword and knight them for their victory. The whole crowd loved it!
I am jealous. I didn't know winning an event could have been even more fun...


As far as themes go, I only think a theme can be pulled off if it works with the game. FIRST was able to have stronghold tell a medieval story that was incorporated well. Just the name Recycle rush made me cringe even before I knew how bad the game would be. (mostly because it sounded like an FLL game) Along with the game being bad, there was no story at all, and one objective of the game was to throw litter...

The only problem with stronghold was the theme furthered the "nerdy" impression that many schools' have of their robotics teams. It makes robotics seem less "cool" from an outside perspective.

I personally like any theme that...
1) Actually makes sense with the game itself
2) Doesn't further negative stereotypes of robotics
3) Makes the game memorable when looking back at past games (as someone already said; most themes do this)
4) Allows for more fun from a spectator perspective

I think sports themed games achieve this, but so would other themes, a water theme would be really fun after all...
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Unread 20-08-2016, 07:41
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While some teams thought stronghold was stupid other teams took it to a whole new level!! It was great to see people dressed up and I will say it made my inner nerd very happy to have a medieval game


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