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#1
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Re: Video Review Needs to Happen Now
I don't know if I'd go this far. This would require teams to calculate in their own heads (or calculators) what the new score would be and if it would swing the game. I think this would just waste more time, and it'd be easier to just say points instead of ranking points.
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#2
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Re: Video Review Needs to Happen Now
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#3
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Re: Video Review Needs to Happen Now
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I disagree on the Finals being an automatic review, primarily because that means a minimum of 3 minutes where any refs involved aren't doing their between-match stuff (traffic control, overall monitoring), and also because if there's something tough in the Finals every ref is going to be in the huddle discussing the calls--we want to get the calls right the first time. What I'd do instead would be to reset challenges (I'm in favor of LIMITED challenges, and I'll explain why in a minute) to full for finals regardless of prior usage. The reason I prefer limited challenges (probably 1/alliance in playoffs, with a second if the first is successful) is that by the second challenge from the same alliance, if the Head Ref hasn't shuffled the crew, he or she probably needs to. And it may be obvious on the reviews that one ref or another needs to be shuffled to break or another field position if possible. For those that aren't refs, the ref crews tend to find their weak links quickly and strengthen them as needed. If there's two challenges, chances are that there's a ref that needs more strength--or it's possible that the alliance is just trying to game the system. |
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#4
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Re: Video Review Needs to Happen Now
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Not sure how I feel about requiring every member of a qual alliance to still have their challenge coupon. I think I'd be okay with "any" instead of "all". It likely means more challenges, but then normal teams can't be burned by being randomly assigned a trigger-happy alliance partner who wasted their coupon on match 1. I suggest some kind of time limit rule as well, like the completed coupon must be submitted to the head ref by no later than the starting whistle 3? matches after the match in question (match 4 for a challenge in match 1) or before the next elim level. The latter gets tricky if you're the last QF match to play. I currently envision the challenge coupons including team name, match number, alliance color, specific challenge (from the list of acceptable ones), approximate time and field location, and a FOUO section for review outcome. Anything else? (Refs would archive the submitted slips; if you're right you'd get another blank one.) |
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#5
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Re: Video Review Needs to Happen Now
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#6
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Re: Video Review Needs to Happen Now
Quick thought with regard to the 'must affect ranking points'....
If there is a) a time limit to make the call b) you need all 3 teams on the alliance to agree and c) need the ranking points to change then: 1) Is there enough time as robots are being pulled from the field to coordinate with the other two teams? 2) AND in the event that a 100-90 loss was a missed breech and would have resulted in a match point tie, is there still enough time to find and calculate the tie-breaker while coordinating with two other teams? End of match is hectic as it is... If a team/alliance is feeling slighted by a call (or non-call), it's even more so. While I agree there should be reasonable limits the challenging team should have sufficient opportunity to avail itself of the rule. To that end I would change the rule to be that the challenge, if successful, must either change the ranking points awarded, or change the win/loss/tie result of the match, without regard to the tie-breaking formula. |
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#7
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Re: Video Review Needs to Happen Now
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I think the best way to handle replay would be to have the "off" ref in the rotation handle it, or have two "off" refs (one assigned to replay at any given time). Now, finding the refs over and above the field crew can sometimes be difficult. But I think with enough effort, someone could be found... And actually, that would speed up replays a bit--if you've got an off-field referee going through them during a match, then the only thing they need to do is to advise the head ref (NOT a regular ref, BTW, that's another thing--this is a call reversal or not) that this-that-and-the-other is the case, or that he needs to take a look as somebody's asking for a judgement call, or what-have-you. |
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#8
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Re: Video Review Needs to Happen Now
In Quals, yes, fouls don't factor, but in Playoffs they are the 1st tie-break in a tied score. Cleaner played match wins. [5.4.4]
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#9
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Re: Video Review Needs to Happen Now
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#10
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Re: Video Review Needs to Happen Now
Caveat -- I'm not trying to reopen the battle about if there should be a video review or not. I just wanted to ask a simple question.
There has been much discussion about the technology needed to do video reviews and some teams have said that they have that level of equipment. Since we are in the final weeks of off season events, are there any events that are planning to allow for video review? Thanks! |
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#11
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Re: Video Review Needs to Happen Now
Ryan's folks have one coming up sometime in October.
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#12
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Re: Video Review Needs to Happen Now
I asked about doing one at one of the local offseasons, as a pilot. No-go with the planning committee.
On the other hand, they did approve one of my other ideas... If that goes well, I may find myself needing to write a report on it. |
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#13
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Re: Video Review Needs to Happen Now
Eric H, if the rest of us can volunteer you for some work, maybe the planning committee will let you place a few cameras at overlapping locations so that you could collect data able to shed light on some of the more technical topics raised earlier in this thread.
Topics like "How many points of view are needed to give an accurate record of things like line-crossings, or of contact between robots, or of contact/positions among/of any other physical parts of a match." And/or maybe produce some screen shots illustrating: - How much moving object blur/tearing exists in a single frame of the imagery captured by the cameras you happen to use. - How far robots and game pieces travel between successive frames of the video at the frame rates you try. - How much real world area each pixel represents in the images you capture (length of the field, worth of the field), given the camera settings you try (see next bullet) - How much the resolution varies throughout the cameras' depth of field, given the focus & aperture settings, and lenses you choose to use. Etc. You would do a little scurrying around, and maybe pose some robots during down time, but your effect on the event would be hardly noticeable compared to a full replay experiment. Blake Last edited by gblake : 23-09-2016 at 23:09. |
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#14
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Re: Video Review Needs to Happen Now
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https://www.youtube.com/playlist?lis...ff6pk35HJXrr9n |
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#15
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Re: Video Review Needs to Happen Now
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What can you tell us about the cameras? Lenses, F Stop, Virtual shutter speed & other "shutter" settings, frame rate, Model number (video chipset), resolution chosen, and, of course, locations & orientations (plus whatever else I'm forgetting)? Some results can be evaluated reasonably well without that info, some not so much. Also, I would have guessed that videos posted on the Web for ordinary consumption would have gone through some lossy compression. Is the raw, 100% uncompressed frame-by-frame imagery available for download from the YouTube page at that link (I'm definitely not a YouTube guru)? Thumbs up if it is. If not, do you have a link to a site where I can download some of it? Blake Last edited by gblake : 24-09-2016 at 10:00. |
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