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#16
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Re: 2017 game animation
This would be a great camera challenge - distinguishing between good and bad lard autonomously with just a camera.
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#17
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Re: 2017 game animation
Obviously, everyone is missing the two vertical pizza box holes in the middle in between 2 driver stations. Two vertical lines is equal to 11. This refers to 2011. The object of the game is to hang square pizza boxes, circular whole pizzas, and triangular jumbo pizza slices. Any stains at the end of the match in the carpet equals negative points. Teams will then create carpet cleaning robots along with their hanging mechanisms. The carpet cleaners will be bad and all OPRs will be negative. Any attempt to avoid hanging pizza objects will result in infinite fouls. There will be 10 referees to help assure 3.3333 eyes per robot.
In between two of the drivers stations is an elevated platform. During the last 40 seconds of the match is the end game. Each team must have one representative on the platform when the endgame starts. Each member will reach over and grab a pizza game piece off one of the pegs. Each jumbo slice, whole pizza, or cardboard box fully eaten by the end of the match will result in huge bonuses for the alliance. My predictions will be true. I have spoken. |
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#18
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Re: 2017 game animation
Idk it might be¿¿¿¿??? Hoping it is
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#19
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Re: 2017 game animation
Quote:
Are we allowed to bring pizza back to Pit Crew or do we have to make the drive team and pit crew the same people to ensure they get fed without leaving the arena? Last edited by MailmanDelivers : 06-09-2016 at 22:14. Reason: Fixing bbcode |
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#20
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Re: 2017 game animation
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#21
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Re: 2017 game animation
Quote:
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#22
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Re: 2017 game animation
Quote:
Quote:
Quote:
Last edited by jaredhk : 06-09-2016 at 23:33. Reason: Spelling :/ |
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#23
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Re: 2017 game animation
How can you distinguish between something that's transparent and something that's not?
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#24
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Re: 2017 game animation
Is it white or can you see through the lard? Look for big white blobs of lard. If they're not present it's bad lard
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#25
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Re: 2017 game animation
Car Nack called. He said get off his lawn.
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#26
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Re: 2017 game animation
My goal was to copy Car Nack in that post. Mission accomplished.
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#27
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Re: 2017 game animation
I think I speak for the students of 2502 when I say
YES. |
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#28
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Re: 2017 game animation
At first I thought it would be floating plastic rings in water, but that would be too obvious... I think I've got it! It will be a taco game!
Quote:
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#29
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Re: 2017 game animation
FIRST is obviously continuing the medieval theme of Stronghold. The two vertical slots between the driver stations are clearly Meurtriere, aka "Arrow Loops" or "Arrow Slits". The nearer two are just as clearly Murder holes, through which flaming oil or rocks may be dropped onto the field below. Duh.
(OBTW, flaming oil is halfway between water and Lard, so give those posters a few points credit.) |
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#30
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Re: 2017 game animation
Quote:
Quote:
Each robot will try to present their burrito to a panel of judges off to the side of the field for scoring. The burritos will be scored by presentation, taste and speed. Please note this rule: Quote:
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