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#1
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
I use a 15" long, 3D printed, adjustable crescent wrench to do one of two things, depending on whether STEAMPUNK WOODIE FLOWERS is a steam-powered robot or steam-augmented human, or simply a human with a steampunk theme...
(1) If steam-powered mechanisms form an integral part of STEAMPUNK WOODIE FLOWERS (that is, he's either a robot or a cyborg), then I use the wrench to loosen a critical fitting on STEAMPUNK WOODIE FLOWERS' primary steam supply pipe, with intent to prevent him from moving while I go on to remove various nuts and bolts before the wrench eventually breaks. (2) If steam-powered mechanisms are merely STEAMPUNK WOODIE FLOWERS' preferred means of attack, then I sneak into STEAMPUNK WOODIE FLOWERS' supply depot and sabotage as many machines as possible before I am discovered; at which point I use the wrench to perform "concussive repairs" on STEAMPUNK WOODIE FLOWERS (or in other words, I hit him in the face). ![]() |
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#3
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
Commence Round 1!
As described by FrankJ, STEAMPUNK WOODIE FLOWERS sabotaged initial event registration! HAHA! He hates FRC more than you ever imagined!!! FIRST IT scrambles to repair the damage so FRC can continue. Health = 10,000 EricH REVOKES STEAMPUNK WOODIE FLOWERS's Woodie Flowers Award. STEAMPUNK WOODIE FLOWERS hangs his head in shame. Confidence hit = -100 HP Health = 9,900 WinterPoet mocks STEAMPUNK WOODIE FLOWERS for out of date ringtones! STEAMPUNK WOODIE FLOWERS replies, "Does your feeble cranium not understand steampunk!? People in a Victorian era apocalypse would be amazed at the wonderment of my ringtones!!!" Mock attack = BLOCKED Health = 9,900 Sparky Jell-o steals STEAMPUNK WOODIE FLOWERS's hairband. He is blinded and trips, cracking an integral structural member near his knee. Long tousled hair and all, he arises ready for battle. Trip attack = -800 Health = 9,100 Taylor ties STEAMPUNK WOODIE FLOWERS's Chucks to a trident. "Summoning Shiva? Yes! Finally a challenge! Now you understand the power of STEAMPUNK WOODIE FLOWERS!!!" Trident tomfoolery = -300 Health = 8,800 Ryan_Todd uses a 15" 3D printed crescent wrench to disable STEAMPUNK WOODIE FLOWERS's primary steam supply. Only a few nuts and bolts can be loosened before the wrench breaks. Plastic Punishment = -1500 Health = 7,300 EricH may only attack once per round! STEAMPUNK WOODIE FLOWERS is disabled but... In a bout of confusion FIRST IT repairs STEAMPUNK WOODIE FLOWERS's primary steam supply! The wasted time causes FIRST to push initial event registration back another week! Circulation Correction = +1000 Health = 8,300 |
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#4
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
Steampunk Woodie Flowers is issued a T6 RED CARD for uncivil behavior!
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#5
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
In the IT confusion, The Woodie Flowers award is switched from district champs to a district level award. Steam Punk Woodie is swamped by having the read all the additional applications.
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#6
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
[Not an Attack]
In the interest of keeping this sort of game alive and moving, I would like to propose a rule tweak. Proposal: In the event that SWF (or any other similar personality--looking at you, EDK!) does not respond within some designated length of time--let's call it two weeks, or maybe 10 days, from the last tally of damage--the hit immediately preceding the, er, hibernation is assumed to be worth double points, but the, er, hibernation is good for double the normal repairs. Something along those lines. (I was also considering a second hit for any attackers right before "hibernation", or an HP penalty to SWF, but I think a double-points attack/double-points repair works better.) This is simply a proposal, and the administrator(s) of said game(s) are free to reject it. [/Not an Attack] |
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#7
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
Steampunk Woodie Flowers has trouble warming up in the cold winter of build season! The snowstorm also keeps repairmen from coming out to fix him.
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#8
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
I cleverly swap out one of STEAMPUNK WOODIE FLOWERS's hip joint gear drives for an identical one, 3D printed with only 2 perimeters and 20% infill!
(This configuration should ensure that it will function identically to the original one for a short period of time, then fail catastrophically when STEAMPUNK WOODIE FLOWERS least expects it.) |
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#9
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
Commence Round 2!
Eric H suggests damage multipliers for long breaks in the action. Challenge accepted! Double-point attacks and repairs it is! Plastic Punishment makes another 1500 points worth of damage. Health = 6,800 Circulation Correction makes another 1000 point repair. Health = 7,800 EricH issues a T6 Red Card to STEAMPUNK WOODIE FLOWERS for uncivil behavior. His whole team is disqualified from play! Disqualifying Disgrace = -500 HP Health = 7,300 FrankJ's description of the Woodie Flowers Award debacle leads to STEAMPUNK WOODIE FLOWERS spending all his time reading WFA nomination essays. He turns up the steam engines power to help work through the essays. He uses up much of his power on this task. Nomination Inundation = -900 HP Health = 6,400 bobbysq unleashes the fury of build-season weather upon STEAMPUNK WOODIE FLOWERS. Joint lubricants increase viscosity and he moves a little slower. Round three attacks will take a 1.2x bonus. Ryan_Todd swaps a hip joint gear for a 3D printed version. STEAMPUNK WOODIE FLOWERS is totally unaware for the time being... STEAMPUNK WOODIE FLOWERS is amused with your puny attacks. He has created a top hat with retractable laser biopticles. 100W lasers shoot out and cut your tools in half. No metal parts used in the next round! STEAMPUNK WOODIE FLOWERS is in bad shape after this round. moving slowly and under low power, he awaits your attempts as revenge! Health = 6,400 |
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#10
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
I hire the GDC to deploy the dreaded WATER GAME!!! SWF has to go through the water, which puts a bit of a damper on his fires (which generate his steam)!
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#11
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
To compensate for the water game SWF turns his boilers up to full power. Never understanding the difference between enthalpy and entropy, he starts to dissolve into randomness.
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#12
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
With my trusty 3D printer cut in half, I am unable to fabricate any new objects out of plastic.
![]() Desperate, I resort to filling a jumbo squirt gun with industrial-strength degreaser! I then use my squirt gun to completely douse STEAMPUNK WOODIE FLOWERS with degreaser, even as he attempts to escape from the dreaded WATER GAME. This allows water to penetrate STEAMPUNK WOODIE FLOWERS's various moving parts, leading to increased FRICTION, WEAR and TEAR, and CORROSION! |
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#13
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Re: Defeat STEAMPUNK WOODIE FLOWERS!
If non-tool items containing metal are still allowed, I put an oil and water separator in SWF's steam supply line.
If the separator was destroyed by top hat lasers, I place a large piece of Glasliner Fiberglass Reinforced Plastic in his path, with a pit of Orbit Balls at the end. |
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