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Unread 24-10-2016, 14:58
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Re: Utilizing breaks between matches.

Quote:
Originally Posted by Chris is me View Post
Let's be fair though, six to seven minute gaps aren't present between every play in high school football, and each play isn't a new set of players on both sides. There's a lot of reasons this would be more appropriate for FRC than football.

I agree that it's not something we can make into an expectation or requirement right away, but I think a simplified version of the Chezy Champs style analysis isn't out of the realm of possibility for many events. Pictures of the six robots coming up onto the screen, along with each team's record and 30 seconds - 1 minute of very basic analysis. Here's a simple example:

"It looks like the red alliance this match has 2 hanging robots! But the blue alliance as a whole is more consistent on breaching, and auton looks to be a tossup. Robot A is currently a top ranked team, so they need to win to hold their position, but Robot B has the potential to jump them in the rankings with a win here. How will this play out? Let's meet our teams."

30 seconds of analysis all possible by looking at the robots and reading the rankings. This would require additional volunteer commitment (either a dedicated analyst to collect photos and take notes, or an additional Game Announcer volunteer), but it would certainly help. Plus this idea wouldn't physically interact with the field at all, which is already quite congested.

The script for how an FRC match cycle goes in terms of the audience hasn't been significantly changed in well over ten years. I don't think it's unreasonable to brainstorm alternatives while minding the many constraints.
Think about how much time and energy teams put into scouting. You just suggested the people running the tournament do at least that much work to supply a snippet of talk between matches. Teams at IRI/Cheesy have a track record so you can talk a bit about them. Teams at a week 1 regional are more or less unknowns.
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