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#16
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Re: Utilizing breaks between matches.
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I think it'll depend on the team. In the spirit of GP and the general idea of FIRST involving everyone, I doubt this could become officially sanctioned. |
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#17
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Re: Utilizing breaks between matches.
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Seems like back in the mid-late 2000s, FIRST did give awards between matches of elims, on Einstein. Now, they did tend to go over, but I think that was because the VIPs giving out the awards tended to give longer-than-planned speeches. Now, that being said, for that particular setup, they had 2 reps per team. I think that can be brought to the regional level, IF someone wanted to go that route. |
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#18
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Re: Utilizing breaks between matches.
Hasn't been much of a problem at Bayou. When our announcer and emcee both run out of things to say, they put on line dance music. When they decide to put on the video loop with the sponsors in spheres instead of music, someone brings out an enormous ball or six and we start batting it around the stands.
Hmmm... maybe we'll bring our air cannon this year. As long as it has an arduino controlling it, it can't look like a second competition robot to the canonical "astute observer". (JK) |
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#19
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Re: Utilizing breaks between matches.
In fairness, a lot of people were filling time between matches on Einstein doing aeronautical experiments.
At the 10k regional they filled the time between matches with the exciting game of seeing if the field reset personnel could balance 6 boulders on the mid line at once. I don't think that was planned though. My daughter's experience running the scout team this year was there really wasn't any down time between matches. It was a sprint to keep up with collecting data from the last match and getting ready for the next match. |
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#20
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Re: Utilizing breaks between matches.
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One long break at Mainely Spirit this year I managed to get the entire audience doing the wave without saying a word. |
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#21
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Re: Utilizing breaks between matches.
I would absolutely love to see this. Especially having someone interviewing the drivers and such. Showing videos would be more rewarding to only the people who had time/resources to make the video whereas everyone's team could cheer when their drive team is on the bigscreen
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#22
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Re: Utilizing breaks between matches.
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This past IRI things were positioned where there was a communication channel that would give the wrap it up part to Collin and Nick when I was ready to start. This kept things moving smoothly with minimal interruptions/overlaps on this. On a championship level this could be coordinated as well but that is up to FIRST where at IRI it was up to the planning committee. |
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#23
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Re: Utilizing breaks between matches.
I agree, although expensive and difficult to coordinate some "Behind the Line" videos of the last match would be very entertaining and could even give the people in the stands a feel for the driver's view of the field and what that little robot looks like 50 feet away behind two rows of obstacles. Of course if it came with sound it might be problematic for some of the more intense "adult" drive coaches.
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#24
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Re: Utilizing breaks between matches.
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I agree that it's not something we can make into an expectation or requirement right away, but I think a simplified version of the Chezy Champs style analysis isn't out of the realm of possibility for many events. Pictures of the six robots coming up onto the screen, along with each team's record and 30 seconds - 1 minute of very basic analysis. Here's a simple example: "It looks like the red alliance this match has 2 hanging robots! But the blue alliance as a whole is more consistent on breaching, and auton looks to be a tossup. Robot A is currently a top ranked team, so they need to win to hold their position, but Robot B has the potential to jump them in the rankings with a win here. How will this play out? Let's meet our teams." 30 seconds of analysis all possible by looking at the robots and reading the rankings. This would require additional volunteer commitment (either a dedicated analyst to collect photos and take notes, or an additional Game Announcer volunteer), but it would certainly help. Plus this idea wouldn't physically interact with the field at all, which is already quite congested. The script for how an FRC match cycle goes in terms of the audience hasn't been significantly changed in well over ten years. I don't think it's unreasonable to brainstorm alternatives while minding the many constraints. |
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#25
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Re: Utilizing breaks between matches.
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#26
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Re: Utilizing breaks between matches.
Some thoughts in bullet points because too busy to actually write paragraphs:
- Fillers with videos / play by play analysis / audience interaction are cool during elims. They help keep the energy up when the downtime is more expected. - You really don't need anything between matches in quals. People are going over scouting data, taking a break from the match, going to the bathroom, getting lunch, etc. Even if there's a long downtime, people will entertain themselves. Events work just fine when you don't try and squeeze anything in - just let things be. - Dance songs are the reason people still call robotics competitions "dork fests" as if we were back in a 1980's high school drama show. They make us look lame. Just don't. |
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#27
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Re: Utilizing breaks between matches.
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But mostly let things be. There's enough chaos with scouting as it is. |
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#28
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Re: Utilizing breaks between matches.
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But this isn't so much about the applicability of the analysis booth as the realistic expectation. While I think there's a definite expectation of better broadcast and analysis at premiere events (basically events that are the equivalent of nationally broadcast high school competitions), most FRC events would fall along the spectrum of local high school athletics. Nobody really expects a full broadcast team or replay booth for a high school football game. |
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#29
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Re: Utilizing breaks between matches.
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- Mentioning physical features of the robots present (you just look at them) - Checking the percentage of matches the blue alliance robots have breached in (collected by FMS, so automatically supplied) - Checking the auton averages for the two alliances (this is in the rankings) - Looking at the places of the robots in the rankings You can gather plenty of data and insight from a combination of looking at the robots, looking at data the FMS could just spit out for you, and some minor notes / memory / notable events. It isn't data strong enough to make a rigorous pick list with, but it doesn't have to be at all. It just has to be vaguely accurate and worth talking about, which isn't hard to do. I expect other than software this would require about 1 additional volunteer per event, which isn't trivial but isn't impossible either. |
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#30
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Re: Utilizing breaks between matches.
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I know making more software is not really easy, but if having this extra announcing is only optional for event organizers, what are some other disadvantages this? I don't see how more noise over the speaker for an extra minute can make scouting harder, because scouts can just ignore it. |
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