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#16
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Re: NEW DLC Pack 2!
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"Circulating", "in the air" and "on the horizon" stand out to me. Maybe it's something that the robots would need to push through the air throughout the entire game?? |
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#17
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Re: NEW DLC Pack 2!
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#18
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Re: NEW DLC Pack 2!
After looking at the wallpaper, I noticed the following.
1. Some of the socket pieces around the border appear to have "CRAFTSMAN" engraved in them. (See attachment for a close-up of this) 2. The other socket pieces have text engraved in them, but I can't read it. 3. All of the tools in the picture can be used to drive nuts or bolts(wrenches, adjustable wrench, pliers, sockets) 4. Some of the above sockets have a unique star-shaped head 5. The large paintbrush has a different texture on it 6. The guy with the black top hat is holding something interesting... 7. The minibot with tank treads appears to have a V-block engine on it 8. The robot on the large board(behind the girl pointing at the ceiling and holding the gear thing in her other hand) has interesting motor placement 9. There's something interesting about the drum(for lack of a better word) that can be seen in the background. It has something different on one of its vents(it can be seen next to the guy holding what looks like part of a car transmission). All of those are circled in the image below. Here's a link to the image. ![]() Last edited by ctt956 : 27-10-2016 at 22:24. |
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#19
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- What about the framed structure above the group. possibly to limit objects in flight?
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#20
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Re: NEW DLC Pack 2!
Literally, "the game is afoot" means "that which we are hunting is on the move". How curious that the "practice game" we reverse engineered from the reveal video involves throwing nerf footballs through moving ring goals.
Also, for a more, er, creative use of the phrase, see No Phule like an Old Phule, by Bob Asprin and Peter Heck. |
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#21
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Re: NEW DLC Pack 2!
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I would love to see the scoring areas move. Something where you place the game piece at Point A, but then because of it, Point A is moved. Maybe something like a balance scale. Such would make your "game" move. |
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#22
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Re: NEW DLC Pack 2!
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Scoring areas (goals) have moved before, though it was due to robot actions, not field actions. 2001 Diabolical Dynamics, 2002 Zone Zeal, and 2004 FIRST Frenzy all had goals which could be moved by robots. 2009 Lunacy "goals" were trailers mounted behind the opposing alliance's robots. |
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#23
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Re: NEW DLC Pack 2!
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#24
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Re: NEW DLC Pack 2!
I'm sure setting "Hey! Woodie Calling!" as my phone's ringtone will cause a lot of weird looks on the train.
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#25
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Re: NEW DLC Pack 2!
Yeah, I'm kind of disappointed that these DLC packs haven't been including more... well... useful content. I mean, no high school student is going to use a ringtone of Woodie saying "Hey, your FIRST team needs you!" Including more relevant sounds in the DLC packs would be much more useful, stuff like the background music in the teaser, etc.
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#26
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Re: NEW DLC Pack 2!
I think we're all forgetting the most important sound in the 2nd DLC pack, the UNGODLY SCREECHING OF THE METAL SAW.
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#27
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Re: NEW DLC Pack 2!
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ᵂᵃᵗᵉʳ ᴳᵃᵐᵉ ᶜᵒⁿᶠⁱʳᵐᵉᵈ! ![]() |
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#28
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Re: NEW DLC Pack 2!
IMHO, these teasers provide plenty of hints about the game.
The "obvious" ones include: Steam whistle sounds;----A change in game sounds maybe, as was heard at CCC 2016? "...prepare to take flight!"--- A shooting game of sorts. Canopy over the "crew" in posters.--- Netting around the field again, like in 2013. In Steamworks promo video, starting at 0:51, you can see football like objects starting a circular trajectory, but stopping before they complete their path, as though they land in a "target". BTW, if you look carefully, the top of the "Top-hat" is open, providing a perfect target! The posters also show ramps and platforms, reminiscent of many games in the past. Morse code ringtone 3 in DLC pack 2 seems to translate to "The game is afoot"---I truely hope this is an indication we may be using football like game objects!!! |
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#29
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Re: NEW DLC Pack 2!
My students noticed that the clock in the reflection of the robot ramp/platform has a different time indicated than the clock on the wall...
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#30
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Re: NEW DLC Pack 2!
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At least, that's what I ran up against on a couple projects I worked on. I don't know if licensing has changed since then, but I doubt it. -George |
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