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Unread 03-11-2016, 09:15
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Re: pic: Playing With Camera Settings (Photoview 360)

Since 2016 is up for students and this product is out with the software, I hope to see some teams using SOLIDWORKS Visualize (formerly BunkSpeed) if it is available to them. You can add motion to your renderings and make movies of your robots.

The level of rendering capability in this program is intense:
https://www.youtube.com/watch?v=mM_u8Sr8bb8

Here is a tutorial of a 69' Camaro rendering if anyone wants to mess with it.
https://www.youtube.com/watch?v=Wp3h57a50wo
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Unread 03-11-2016, 09:28
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Re: pic: Playing With Camera Settings (Photoview 360)

Quote:
Originally Posted by OccamzRazor View Post
Since 2016 is up for students and this product is out with the software, I hope to see some teams using SOLIDWORKS Visualize (formerly BunkSpeed) if it is available to them. You can add motion to your renderings and make movies of your robots.

The level of rendering capability in this program is intense:
https://www.youtube.com/watch?v=mM_u8Sr8bb8

Here is a tutorial of a 69' Camaro rendering if anyone wants to mess with it.
https://www.youtube.com/watch?v=Wp3h57a50wo
Wait, Bunkspeed comes with 2016?!?!? If this is true ill be going nutz!!

No more cpu rendering!!
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Unread 03-11-2016, 12:32
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Re: pic: Playing With Camera Settings (Photoview 360)

Based on the part number it looks like the bevel gears are Nylon.
Is this true?
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Unread 03-11-2016, 12:37
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Re: pic: Playing With Camera Settings (Photoview 360)

I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)
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Unread 03-11-2016, 12:53
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Re: pic: Playing With Camera Settings (Photoview 360)

I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.
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Unread 03-11-2016, 18:13
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Re: pic: Playing With Camera Settings (Photoview 360)

Quote:
Originally Posted by Kevin Ainsworth View Post
Based on the part number it looks like the bevel gears are Nylon.
Is this true?
Yup. Money is tight for us right now, especially since the Michigan state grant went from $5000 (or $9000, cant remember lol) to $1000. Its a fiberglass filled nylon resin, so it should be good enough for our purposes (offseason experiment/40lbs testbench)

Quote:
Originally Posted by TAlholm View Post
I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)
Quote:
Originally Posted by asid61 View Post
I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.
Worth a try.. cpu renders take too long
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Unread 03-11-2016, 18:20
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Re: pic: Playing With Camera Settings (Photoview 360)

Quote:
Originally Posted by SerpentEagle View Post
Wait, Bunkspeed comes with 2016?!?!? If this is true ill be going nutz!!

No more cpu rendering!!
Quote:
Originally Posted by TAlholm View Post
I assume that Visualize will not be standard with the Student Edition. (Then again this was a few months ago when I talked to a rep about it.)
Quote:
Originally Posted by asid61 View Post
I just downloaded from here: http://www.solidworks.com/sw/product...t-download.htm
I am checking out the Trial right now, but you might be able to get a student license for the team.
I believe the standard Student licenses distributed for FIRST teams do not automatically come with the Visualize software. The standard Solidworks rendering software (basically a copy of 15's rendering software) is standard, but you should be able to get the Visualize add-on with your student license by contacting Solidworks I think. I found out not too long ago that not all Student licenses are created equal, and exactly how much of the software the license through FIRST accesses has changed throughout my years using it.
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Unread 03-11-2016, 21:22
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Re: pic: Playing With Camera Settings (Photoview 360)

Quote:
Originally Posted by Cothron Theiss View Post
I believe the standard Student licenses distributed for FIRST teams do not automatically come with the Visualize software. The standard Solidworks rendering software (basically a copy of 15's rendering software) is standard, but you should be able to get the Visualize add-on with your student license by contacting Solidworks I think. I found out not too long ago that not all Student licenses are created equal, and exactly how much of the software the license through FIRST accesses has changed throughout my years using it.
Interesting.. maybe they can hook us up with something.
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Unread 03-11-2016, 21:45
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Re: pic: Playing With Camera Settings (Photoview 360)

Visualize is not giving me as much improvement as I had hoped. It appears to be taking about 20 minutes to do a ~6k render of one of my swerve drives, given 16gb RAM, an i7 6th gen processor, and a Nvidia M5000M gpu. For me, Photoview usually only runs slightly slower.
I'll post a tentative picture once it is done.
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Unread 04-11-2016, 16:48
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Re: pic: Playing With Camera Settings (Photoview 360)

Quote:
Originally Posted by asid61 View Post
Visualize is not giving me as much improvement as I had hoped. It appears to be taking about 20 minutes to do a ~6k render of one of my swerve drives, given 16gb RAM, an i7 6th gen processor, and a Nvidia M5000M gpu. For me, Photoview usually only runs slightly slower.
I'll post a tentative picture once it is done.
Did you try adjusting the tile size? As you probably know, GPUs are more efficient at rendering more pixels at a time because of the thousands of cores that they may have. From my experience with Blender, 512x512 tiles work best (at least with my 970m).
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Unread 05-12-2016, 15:06
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Re: pic: Playing With Camera Settings (Photoview 360)

I am looking into this now to see if I can get Visualize on a student license since it did NOT come with our 2016 software key. If it will let you use a seat of Visualize Boost then these renderings will allow you to use multiple machines to render an image making it much faster.
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