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#1
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3,2,1, Liftoff! (DLC Pack 3 Speculation)
In the Ringtones folder of DLC Pack 3, there is a ringtone called 321LiftoffFIRST. Could this be the new start-of-match callout, similar to 3,2,1, Charge in Stronghold? If so, could this be more evidence for drones?
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#2
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
I was thinking more of mini-bots when I heard this ringtone. Perhaps we will have mini-bots at the beginning of the match this year. Possibly having it so that the robot is enabled after the mini-bot completes its task (mini-bots only autonomous?). Just speculation...
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#3
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
I think it is more of a reference to an End Game, or Game Goal.
Of the top of my head, we need to load enough game objects into a bucket of sorts to cause something to lift off the ground. (A robot maybe?) |
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#4
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Specifically, that was the countdown from the Apollo 11 mission. The very same Apollo 11 that landed on the moon! Regolith?
Seriously though, Rockets and SteamPunk? it will be interesting to see. I think this is going to be a great game. Can't wait for kickoff! |
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#5
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Also based on wall papers, it appears that FIRST is definitely trying to focus or attention on the idea of flight.
The crowd cheering also supports the idea of a flight based endgame. |
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#6
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Quote:
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#7
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Maybe it'll be the password to the encrypted manuals this year, nobody tries it because it's too obvious, and there is a simultaneous facepalm across the world as the manual password appears on screen.
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#8
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Sounds more like evidence that flying blimps will be a theme of the game. Maybe we are shooting them, maybe we are assembling gears and cogs to allow a single one to lift off for each alliance.
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#9
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
This sounds like an interesting concept. If teams had to put so many game heavy game peices into something to lift an alliance partner, this would create an opportunity for a critical strategy decision. The lighter you are, the easier to lift your bot.
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#10
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
I do like this is dynamic a lot, but could get really ugly regarding cheese caking ("hey, we are going to pick you but you have to remove everything you spent the last 3 months building. thanks!").
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#11
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
"We'll pick you, but only if you run this TileRunner we fitted with 775pros instead of your real robot on the field."
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#12
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Lifting alliance partners again, circa 2007?
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#13
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Lift off the ground? They're mocking us with puns!
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#14
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
Well, this is Frank we're talking about.
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#15
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Re: 3,2,1, Liftoff! (DLC Pack 3 Speculation)
A really cool game would be to put game pieces (maybe with different weights?) into a bucket that is connected to a platform on a teeter totter type thing. Robots spend the entire match placing game pieces into the bucket and then drive onto the platform for the 'end game'. At the end of the match, the bucket engages the platform and will raise the platform is there is enough weight in the bucket (or the platform is light enough). A significant bonus (similar to capturing a tower in 2016) will be given based on if the platform raised and how many robots are on the platform.
In terms of design, teams will have to decide to build a really light robot or a heavy robot that scores a lot. During the match, alliances will have to make the decision to have 0, 1, 2 or 3 robots drive on the platform based on how much weight they think they have in the bucket, making the end game extremely exciting to see if they made the right decision. |
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