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#1
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Re: New size/bumper rules that every team should know
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What is your Frame Perimeter? Read R01, particularly the blue box. Now read R22, including the blue box, and R29G. I'll explain in the spoiler, but I'd like you to read those rules first. Spoiler for The Answer:
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#2
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Re: New size/bumper rules that every team should know
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#3
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Re: New size/bumper rules that every team should know
Yes, last year's was the highest bumper zone since our rookie year (2012), and this year is the lowest since then. Fortunately, there are no scoring platforms or defenses or anything but flat carpet to drive over.
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#4
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Re: New size/bumper rules that every team should know
A frame perimeter of 23" x 25" seems tiny! Any ideas of how to make the most of vertical space?
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#5
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Re: New size/bumper rules that every team should know
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Mounting all the large electronics vertically and grouping by power and control sections is how we freed up most of our space. RoboRio, radio, signal light, and VRM went on one side of the bot, battery, PDP, and main breaker went on the other. All were mounted on vertical boards from the chassis bottom to our top frame rails, so 7"-8" of space. |
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#6
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Re: New size/bumper rules that every team should know
That was mostly because robots had to be built tall to get over obstacles. Bumper zone is a rule that changes a lot year to year.
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#7
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Re: New size/bumper rules that every team should know
When I first read the rule with the green background, it made no mention of bumpers.
However upon further searching I found this: R03 Maximum ROBOT size, including BUMPERS and all extensions, must be constrained to one of two volumes: ... I'm with Blake on this issue and think it needs to be explained by FIRST as its hard to believe they really want us to build small robots with a frame perimeter of 120 inches. Dave |
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#8
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Re: New size/bumper rules that every team should know
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#9
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Re: New size/bumper rules that every team should know
The wcp DS west coast gearbox is about 12" end of axle to end of motor. Two of those sitting exactly next to each other already puts you outside the the frame permiter and into your bumpers if you go with the tall configuration if you put the gearboxes on the long side. Idk, I think that rule is a little ridiculous. But if that's how it's intended to be, then everyone has the same rule and we can't say it's unfair, so we will work around it.
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#10
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Re: New size/bumper rules that every team should know
Kind of makes sense that they released these for 2017, huh?
http://www.wcproducts.net/wcp-ds-flipped |
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#11
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Re: New size/bumper rules that every team should know
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#12
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Re: New size/bumper rules that every team should know
I think there needs to be a sawzall packed in the inspector's crate.
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#13
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Re: New size/bumper rules that every team should know
lets not forget about the FIRST iron ons we have to put on the bumpers.....
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#14
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Re: New size/bumper rules that every team should know
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#15
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Re: New size/bumper rules that every team should know
To me, it sounds like reasonable restrictions to make it a good engineering challenge. The game pieces are small this year. Like, really small... I can't remember having one this small before. And there are a lot of them. 600, to be precise. Allowing larger robots means more storage space for game pieces. Smaller robots means the game can playout with game pieces available for everyone, instead of the two robots that hoard everything and shoot them in. Plus, it forces robots to make more trips to shoot, which helps with the requirements for the boiler processing fuel - you would hate to have 300 fuel dumped in 5 seconds before the end of the game and most of it not get counted.
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