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  #16   Spotlight this post!  
Unread 08-01-2017, 14:50
legoguy1000 legoguy1000 is offline
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Re: Convincing a team to go electronic

I have built/building a web based scouting application that is very mobile friendly. The url is https://www.frcscout.resnick-tech.com. I have begun updates for FIRST STEAMWORKS so some stuff is still in progress. Please feel free to sign up and register your team and play with it.
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Unread 10-01-2017, 10:03
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Robojacks4674 Robojacks4674 is offline
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Re: Convincing a team to go electronic

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Originally Posted by legoguy1000 View Post
I have built/building a web based scouting application that is very mobile friendly. The url is https://www.frcscout.resnick-tech.com. I have begun updates for FIRST STEAMWORKS so some stuff is still in progress. Please feel free to sign up and register your team and play with it.

It seems that there would need to be some sort of data pull from TBA. Is this integrated? You seem to have such data after examining your data tables with information such as Rank.

Also, an interesting question I just came up with; does all data you collect sync with all other users collecting data from your app? (ie if I am Team 4674, and someone does early pit scouting, and we say that our climbing mechanism is not currently functional, and they enter that, then we fix it at a later time, and another team comes and conducts pit scouting, also with your applet, and we can climb, but the preexisting data says we cant, is there any sharing of the data globally between users to create such conflict or is the data stored between users only?
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  #18   Spotlight this post!  
Unread 10-01-2017, 19:29
legoguy1000 legoguy1000 is offline
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Re: Convincing a team to go electronic

Quote:
Originally Posted by Robojacks4674 View Post
It seems that there would need to be some sort of data pull from TBA. Is this integrated? You seem to have such data after examining your data tables with information such as Rank.

Also, an interesting question I just came up with; does all data you collect sync with all other users collecting data from your app? (ie if I am Team 4674, and someone does early pit scouting, and we say that our climbing mechanism is not currently functional, and they enter that, then we fix it at a later time, and another team comes and conducts pit scouting, also with your applet, and we can climb, but the preexisting data says we cant, is there any sharing of the data globally between users to create such conflict or is the data stored between users only?

I'm so glad you asked. This is built on TBA's API and webhooks (push notifications). New events and teams are pulled every 3 days. Using the TBA webhooks, I subscribe to event schedule updates, match score updates, upcoming match so as soon as TBA has new info, it is pushed to my servers and is then pushed to the users in real time. This means scouts to not have to populate teams, schedules, or final match scores and can spend the time scouting.

Now to the other question. Is scouted data public or private? My hope with this project is to eventually allow teams to choose if they want to share their data and to allow teams to choose if they want to see other's data. However as of now, scouted data is private. What you scout on your team is not seen by another team. I suspect this feature will not become a thing until after this season at least. I started development of this application this past summer so I need to focus on core functionalities for its inaugural season.

Any and All feedback is welcome. Please use the site and play around using the test event (2017test) to practice scouting and test functionality. I can also create test events for your team only (I will probably go down this route in the future). please email me (see about page) or post here with any comment, suggestions, errors, feature requests........

Alex
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