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Unread 13-01-2017, 12:49
ARampantBrian ARampantBrian is offline
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Re: Gears on the floor?

Quote:
Originally Posted by JesseK View Post
There will be a lot of miscommunication between a drive team and the human player that is 50 feet away, behind 1-2 airships, and also has 2 panes of semi-reflective plexiglass between them. Gears will fall on the ground.
That's true, but that's pretty well solved with a camera and driver practice.

The gear active intake as a whole really comes down to an individual team's strategy. Having an active gear intake + having a decent shooter/hopper system/climber with a potential ball intake on that makes the space allowable within the volume limits difficult. A Ri3D style gear intake is smaller than most active gear intakes and allows much more space on the robot if a team's plans are to do multiple objects.

Just things to think about when planning your own team's strategy.
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