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  #31   Spotlight this post!  
Unread 17-01-2017, 06:58
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Re: Will Alliances Win?

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Originally Posted by Hathawulf View Post
Not true. We saw many things go down from there
I'll agree with KokoEd on this. As much as I dislike the themes for the past two years, they sure beat Recycle Rush! as a theme. And the game design for last year and this year is leaps above RR, and probably as good as some of the other good games from the past. I can't think of any aspect that has gotten worse, and most got better.
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Unread 17-01-2017, 07:14
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30 seconds to climb a kinetic object, little room for error


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Unread 17-01-2017, 07:21
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Re: Will Alliances Win?

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Originally Posted by The_ShamWOW88 View Post
30 seconds to climb a kinetic object, little room for error


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I'll preface by saying this is my first year as a mentor (and first year within FRC) so I may be underestimating the task but is everyone else really thinking that 30 seconds leaves little room for error?

I personally think 30 seconds is a generous amount of time to climb. In fact, I would expect the teams that do it well will be able to ignore the rope falling down until around 15 seconds left in the match, or even 10, depending on where they are playing within the field.

Am I off point here?
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Unread 17-01-2017, 07:31
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Re: Will Alliances Win?

Quote:
Originally Posted by The_ShamWOW88 View Post
30 seconds to climb a kinetic object, little room for error
The main aspect is lining up and grabbing onto the "rope", once that occurs a rs550, BAG, rs775, 775pro, Mini-CIM or a CIM can complete the climb in a reasonably small period of time( probably best to avoid AM PG's, Snow-Blowers or Automotive motors if you want a fast and reliable climb) Geared correctly a single 775pro or CIM can easily lift a 154lb robot 5ft in 5 seconds.

The Linear Mechanism/motion tab in the JVN calculator is a pretty easy way to estimate speeds and gearing necessary for a given motor:

https://www.chiefdelphi.com/media/papers/3188?langid=2

Last edited by pilleya : 17-01-2017 at 07:33.
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Unread 17-01-2017, 08:02
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Re: Will Alliances Win?

There is a tendency to think that a team is either offensive or defensive. One can play a game where the role of offense and defense is fluid. Diverting from offense to take an opportunist shot when the opponent is blind can take a second or 2 while the bashed robot takes many seconds to recover. Defense is about robing your opponent time with out hurting your own efforts. The lack of vision this year plays into the hands of defense. This is an alliance game.
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Unread 17-01-2017, 10:08
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Re: Will Alliances Win?

On a (somewhat) unrelated note, I'm going to be a little mad if gears are as big of a deal as the appear to be, since the mechanisms required to do them aren't very sophisticated.
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Unread 17-01-2017, 11:11
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Re: Will Alliances Win?

Quote:
Originally Posted by ThaddeusMaximus View Post
On a (somewhat) unrelated note, I'm going to be a little mad if gears are as big of a deal as the appear to be, since the mechanisms required to do them aren't very sophisticated.
I would say gears will be a huge deal between alliances. In quals, if you are unable to do at least three rotors as an alliance it may be fine depending on the quality of the robots/teams at the event. In elims, as finals matches near, if an alliance can't do three rotors minimum that alliance is going to be put a severe disadvantage.

Five robot placed gears to get three rotors being less than half the challenge and time than the last rotor is going to make quick and dependable gear mechanisms on alliances paired with other beneficial components pretty important this year.
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Unread 17-01-2017, 12:13
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Re: Will Alliances Win?

I don't think there will be a gear powerhouse sure thing team this year, this year as any defense can start to thwart that... plus need 12 (9 if 3 auto) to earn RP. Perhaps if three do gear-focused bots exclusively all game. you could mitigate that somewhat but that's relying on partners.

There are 5 easily defended points... the retrieval area for (180 the three pegs and the transition ..any of those defenses slows cycles. Not like last year or year before...with shooting from safe zones and no defense year prior . I think any alliance can significantly slow if dedicated any gear bot and has that last 6 (gear differentiator) to do so.... save the 100 or RP.

Fuel is another story, entire Launchpad and unlimited collection albeit harder to max out but not impossible (both tend to top out around 200) . Easier to earn the RP or 40 and much harder to defend with low bots...plus leave time to climb

Definitely an alliance game even just looking as climbs. Much harder than a capture and that was not guaranteed either
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Last edited by Boltman : 17-01-2017 at 12:19.
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Unread 17-01-2017, 14:34
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Re: Will Alliances Win?

Quote:
Originally Posted by Boltman View Post
I don't think there will be a gear powerhouse sure thing team this year, this year as any defense can start to thwart that... plus need 12 (9 if 3 auto) to earn RP. Perhaps if three do gear-focused bots exclusively all game. you could mitigate that somewhat but that's relying on partners.

There are 5 easily defended points... the retrieval area for (180 the three pegs and the transition ..any of those defenses slows cycles. Not like last year or year before...with shooting from safe zones and no defense year prior . I think any alliance can significantly slow if dedicated any gear bot and has that last 6 (gear differentiator) to do so.... save the 100 or RP.

Fuel is another story, entire Launchpad and unlimited collection albeit harder to max out but not impossible (both tend to top out around 200) . Easier to earn the RP or 40 and much harder to defend with low bots...plus leave time to climb

Definitely an alliance game even just looking as climbs. Much harder than a capture and that was not guaranteed either
I suspect that in any given match, all three robots will have some for of a gear mechanism. Getting the rp for rotors is easier than everyone is thinking it is. Each robot only needs to score 4 gears. That gives cycle times of 30 seconds per gears leaving 15 seconds to climb. Not to mention auto. While a defense bot will be able to slow 1 robot down, said defense bot will have a hard time shutting down 3.
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Unread 17-01-2017, 14:47
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Re: Will Alliances Win?

Quote:
Originally Posted by S1LK0124 View Post
But we all talk about how important it's going to be, but yet everyone is designing a robot that can score, and talking about this mysterious robot that will come from the shadows and tear apart the souls of top-take down alliances simply because it can move back and forth in a choke point. The fact of the matter is that building a purely defensive robot will NOT happen unless a team uses it as a last resort.
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Originally Posted by S1LK0124 View Post
TL;DR: Somebody actually has to make a robot designed for defense to make defense effective
We've been known to do this from time to time, is it teaser time yet?
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  #41   Spotlight this post!  
Unread 17-01-2017, 15:00
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Re: Will Alliances Win?

Quote:
Originally Posted by niklas674 View Post
I suspect that in any given match, all three robots will have some for of a gear mechanism. Getting the rp for rotors is easier than everyone is thinking it is. Each robot only needs to score 4 gears. That gives cycle times of 30 seconds per gears leaving 15 seconds to climb. Not to mention auto. While a defense bot will be able to slow 1 robot down, said defense bot will have a hard time shutting down 3.
I think a single defender can guard or slow down significantly entrance to the retrieval zone or jostling Gears out with another doing part time peg ramming perhaps the shooter bot could be effective... hard to place a peg on a spring when being jostled. Also the retrieval zone is a known corner a defense bot with a good drivetrain could impede that for all three bots. So a 30 second cycle all the sudden becomed becomes a 40 second cycle negating the fourth rotor besides I doubt 4 is anywhere near the average success more like 2-3

Plus the traversing blind aspect, and far end acquisition of Gears , loading is easy when on your end the other end not a given
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Unread 17-01-2017, 17:01
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Re: Will Alliances Win?

We are planning on a five secound climber from lining up to touching the top very easy with the right motor/ gearing. And s good lining up method
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Unread 18-01-2017, 00:43
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Re: Will Alliances Win?

Quote:
Originally Posted by KosmicKhaos View Post
I think we may see a fuel alliance beat a gear alliance. The distance to travel to collect gears and score them is somewhat large as well as blocked by obstacles. Some of the lifts are somewhat hard to see and the peg is not exactly the biggest target. Mix some or two robots in playing defense I think some interesting things could happen.
Remember that gear scoring is capped and fuel scoring is not. In fact there's an inflection point out there where the two cross. I'll let you calculate it.
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Unread 18-01-2017, 00:52
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Re: Will Alliances Win?

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Originally Posted by S1LK0124 View Post
Like I said though, that doesn't negate the need for a defensive robot in dire situations, but said robot should not be built for defense.
Not true. 148 showed us a video of a Regional match where they lost their shooter last season, and then turned single handedly to completely shut down a high-goal shooting alliance. It's most about the driver, a bot with torque and not being top heaving.
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Unread 18-01-2017, 08:44
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Re: Will Alliances Win?

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Originally Posted by Poseidon5817 View Post
After analyzing the rules of the game very deeply, I have come to the conclusion that alliances will indeed win. In fact, I predict that for every match of FIRST Steamworks, there will be on average, just under 1 winning alliance.
How did none of us realize this, this is amazing.
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