|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools | Rate Thread | Display Modes |
|
#16
|
||||
|
||||
|
Re: Why the low Gear love
Quote:
I think that teams that can average 6 gears a match are probably used to winning competitions. 6 gears seems feasible to me in the drivers station nearest the loading stations as you have a clean view of the loading stations and the peg. In the center and Boiler side drivers stations, you have an obstructed, or partially obstructed view of the loading station. Averaging 6 gears per match will be extremely difficult. |
|
#17
|
||||
|
||||
|
Re: Why the low Gear love
Anyone consider a three-gear auto? That would be fun
|
|
#18
|
|||||
|
|||||
|
Re: Why the low Gear love
Quote:
|
|
#19
|
||||
|
||||
|
Re: Why the low Gear love
Unless you are being scouted by a powerhouse team during your match to prove how fast you can cycle during the entire match.
|
|
#20
|
||||
|
||||
|
Re: Why the low Gear love
Unfortunately, this is not possible solely on one robot. Only the gears robots start with are on the field.
Would be cool if they allowed human player to still feed a robot though. |
|
#21
|
||||
|
||||
|
Re: Why the low Gear love
It is totally possible with a single robot! Probable this year, no. There is nothing in the rules that prevent a single robot from doing 3 gears in auto other than time.
|
|
#22
|
||||
|
||||
|
Re: Why the low Gear love
You also need partners to actively cooperate, supporting a gear with their robot that drops to the floor in some way in a predictable position. Gears can't touch the floor as preloads, right?
|
|
#23
|
||||
|
||||
|
Re: Why the low Gear love
Quote:
|
|
#24
|
|
Re: Why the low Gear love
So basically a 3 tube auto from 2011...just with gears.
|
|
#25
|
||||
|
||||
|
Re: Why the low Gear love
Quote:
.More likely, I expect the gear specialists are going to get their partners' unused dropped gears in the opening seconds of teleop. If 2 gear specialists are on an alliance I fully expect at least one of them to have crossed far into the neutral zone during autonomous, so one is down field while the other picks up a gear. If autonomous collisions are avoided, the alliance could easily be half way through the 3rd rotor in the opening 10-20 seconds of teleop, and that's just with 2 robots executing it. On that note, this is the first year since 2009 where opposing alliances may legally collide during autonomous. The true coopertition will be coordinating with opponents to make sure robots miss each other .Last edited by JesseK : 17-01-2017 at 16:10. |
|
#26
|
||||
|
||||
|
Re: Why the low Gear love
Tubes could touch the floor in 2011, and didn't require partner robots to move at all to work. A 3 tube auton was far, far easier than a 3 gear auton this year - which isn't to say it was easy.
|
|
#27
|
||||
|
||||
|
Re: Why the low Gear love
Three gears is theoretically possible, given two partners with precariously placed gears on their chassis who move forward in auto. Not likely to happen, but wouldn't it be lovely.
|
|
#28
|
||||
|
||||
|
Re: Why the low Gear love
Remember though, in Logomotion most teams stopped what they were doing around the 25 second mark for the minibot races. With climbing happening right next to the gear scoring area and no race to climb to the top first, I think the absence of a break in the scoring momentum will increase that average a little.
|
|
#29
|
|||||
|
|||||
|
Re: Why the low Gear love
Quote:
|
|
#30
|
|||||
|
|||||
|
Re: Why the low Gear love
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|