|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools | Rate Thread | Display Modes |
|
#46
|
||||
|
||||
|
Re: Best Stopper Knots for Team Supplied Knots
I've been thinking about this rope that we might have to make, and I'm a little perplexed that FIRST decided to go with a stopper knot instead of a looped end for holding the rope. I feel like we'll see a few robots yanking their rope out of the airship during the season because the stopper knot slipped through.
Still have no idea how to make a good stopper knot with a thin line. Nothing I'd want to hang a robot from, anyway. |
|
#47
|
|||
|
|||
|
Re: Best Stopper Knots for Team Supplied Knots
We're simply using webbing and a water knot.
|
|
#48
|
|||||
|
|||||
|
Re: Best Stopper Knots for Team Supplied Knots
Neither would I. The topic here is robots climbing, not humans.
When I said the team is practicing climbing, I meant getting the robot to attach to a ROPE (per the Game Manual) and ascend ~36". Human climbers should be belayed with ropes that give, as you said. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|