Go to Post FIRST- its a pandemic in all our schools. - Akash Rastogi [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 24-01-2017, 22:35
Basel A's Avatar
Basel A Basel A is offline
It's pronounced Basl with a soft s
AKA: @BaselThe2nd
FRC #3322 (Eagle Imperium)
Team Role: College Student
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Ann Arbor, Michigan
Posts: 1,941
Basel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond reputeBasel A has a reputation beyond repute
Re: Angled Bumpers, concave design

Quote:
Originally Posted by jjb.bailey View Post


We at Team TNT2404 think we can use a concave design. Please check our image link above. It's a quick drawing to show "the maw"; we will have bumpers around perimeter as required. See Figure 8-1 in the 2017 Manual and description of Example following R01. Based on those figures and examples, we would like to know which rule the attached "concave" design might be breaking.

jjb.bailey
Mentor-rookie year
Parent-third year
Definitely not legal. You're not defining your frame perimeter properly. See R01. Take your frame, wrap a string around it, and that's the frame perimeter. I've taken the image you posted and drawn the frame perimeter in red, and the necessary bumpers in front in green.

http://i.imgur.com/8HqBrGM.png
__________________
Team 2337 | 2009-2012 | Student
Team 3322 | 2014-Present | College Student
“Be excellent in everything you do and the results will just happen.”
-Paul Copioli
Reply With Quote
  #17   Spotlight this post!  
Unread 24-01-2017, 22:42
GeeTwo's Avatar
GeeTwo GeeTwo is offline
Technical Director
AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
Team Role: Mentor
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Slidell, LA
Posts: 3,723
GeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond repute
Re: Angled Bumpers, concave design

Quote:
Originally Posted by jjb.bailey View Post
link

We at Team TNT2404 think we can use a concave design. Please check our image link above. It's a quick drawing to show "the maw"; we will have bumpers around perimeter as required. See Figure 8-1 in the 2017 Manual and description of Example following R01. Based on those figures and examples, we would like to know which rule the attached "concave" design might be breaking.

jjb.bailey
Mentor-rookie year
Parent-third year
It took a bit of work to find the link, but the word link above links to what I think you're interested in. I'm not completely sure what I'm supposed to be looking at, but trying to figure it out, this is my best guess:

The blue polygon is your chassis frame, and the grey rectangles are segments of bumpers.

If this is the case, your design is right out. The FRAME PERIMETER is the smallest CONVEX polygon which includes all of your robot, excluding bumpers and bolt heads. In your case, the FRAME PERIMETER is a rectangle which includes all of your "maw". This rectangle is the one which requires 6" of bumper support at each corner. Most of the grey rectangles are inside the FRAME PERIMETER, and are not BUMPERS.
__________________

If you can't find time to do it right, how are you going to find time to do it over?
If you don't pass it on, it never happened.
Robots are great, but inspiration is the reason we're here.
Friends don't let friends use master links.
Reply With Quote
  #18   Spotlight this post!  
Unread 25-01-2017, 00:56
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,825
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Angled Bumpers

Just a word of caution:

I happen to know that a fair number of inspectors and Lead Robot Inspectors are on CD. Posting designs that have previously been posted and identified as not being legal may invite extra scrutiny at events.

Something like the proposed design might even get you an early inspection--at least long enough for the random passing inspector who happens to spot it to point you in the right direction to make the necessary changes before pits close on the first day!
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk


Last edited by EricH : 25-01-2017 at 01:26.
Reply With Quote
  #19   Spotlight this post!  
Unread 25-01-2017, 13:14
pmattin5459 pmattin5459 is offline
Registered User
AKA: Patrick Mattin
FRC #5459 (Ipswich TIGERS)
Team Role: Mentor
 
Join Date: Mar 2016
Rookie Year: 2015
Location: Massachusetts
Posts: 71
pmattin5459 will become famous soon enoughpmattin5459 will become famous soon enough
Re: Angled Bumpers

Solution to avoid all of this: use an intake that extends beyond your frame perimeter and has mecanum wheels or some other way to center balls that are being pulled in. I don't know your whole robot design, obs, but just removing those awkward angles (which definitely aren't going to be 6 inches, and then you need another 6 inches on either side of the gap in the center there) and using a flat front for your robot with a flip out intake, you could fix this whole problem easily.
Reply With Quote
  #20   Spotlight this post!  
Unread 25-01-2017, 14:19
nuclearnerd's Avatar
nuclearnerd nuclearnerd is offline
Speaking for myself, not my team
AKA: Brendan Simons
FRC #5406 (Celt-X)
Team Role: Engineer
 
Join Date: Jan 2014
Rookie Year: 2014
Location: Hamilton, Ontario, Canada
Posts: 459
nuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant futurenuclearnerd has a brilliant future
Re: Angled Bumpers

Quote:
Originally Posted by pmattin5459 View Post
Solution to avoid all of this: use an intake that extends beyond your frame perimeter and has mecanum wheels or some other way to center balls that are being pulled in.
...and give up 3 to 4" of hopper size because you have to pull the frame perimeter back to fit in the maximum volume. That is, unless you do an expanding hopper design like Big Bad Bob, but now you have a pretty critical part of the robot sticking out that you can't retract away from a collision - so it's a foul and damage risk.
Reply With Quote
  #21   Spotlight this post!  
Unread 25-01-2017, 14:55
ShIfTiNgBoT's Avatar
ShIfTiNgBoT ShIfTiNgBoT is offline
Registered User
AKA: David
FRC #0649
Team Role: Mechanical
 
Join Date: Feb 2015
Rookie Year: 2013
Location: California
Posts: 14
ShIfTiNgBoT is on a distinguished road
Thumbs down Re: Angled Bumpers

As a general rule of thumb, I'd like to summarize a few points.

If you place your robot in the smallest box possible that it can fit in, and the box has NO concave faces, that box is your frame perimeter. Your bumpers MUST be around that box (the frame perimeter), NOT your robot frame. This is explicitly defined in the game manual and has been a rule for as long as I can remember. do NOT have any concave bumpers, as you will not pass inspection and will need to do major modifications to pass.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:44.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi