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#16
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Re: What autonomous modes will teams have?
And what's happening to the pre-loaded gear on the hopper auto bot?
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#17
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But wouldn't having an auto mode for 2 gears violate A01 "Behind the lines. During AUTO, DRIVE TEAM members in ALLIANCE STATIONS and LOADING LANES may not contact anything in front of the STARTING LINES, unless for personal or equipment safety." and since you can only have one gear on your robot...
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#18
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Re: What autonomous modes will teams have?
I think the smart move for that robot would be to place that gear on their robot so it'll fall off or to where it's in their gear mechanism. No point in having to do another cycle of you don't have to.
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#19
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Re: What autonomous modes will teams have?
Here is where I would assume most teams with a consistent hopper auto would be semi-powerhouses. Maybe not on par with 254 or 1114, but they would definitely know what they're doing. That being said, chances are a team with hopper auto capability will most likely also have gear capability, which would mean that at some point in the match, they would be placing that gear, at their convenience. No point in knocking it to the floor only for a floor gear intaker to pick up later, when the hopper bot will most likely be able to score it later anyway.
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#20
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Re: What autonomous modes will teams have?
Quote:
I think less than 1% of teams will ever do a 2 gear auto. 900 will, because the vision system demands it, but from a strategic perspective it makes no sense if you can do anything with fuel, since a team with resources to score 2 gears should be attempting the 40+ point boiler auto instead. We will mainly see it on Einstein when a partner can already do the super boiler auto (either that or we see a coordinated double hopper auto... and CD will lose its mind). I will predict we never see the 2nd rotor started in autonomous except at Champs or a District Champ event. I do think 1-2% of teams will score a gear and at least one kPa autonomously in three matches at their first event. |
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#21
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Re: What autonomous modes will teams have?
Does two gears actually give you any more points than one? I believe that you need one gear to get the first rotor spinning, and then two for the next rotor, for a total of 3 if you want a 120pt auto, and you can't use the gear included in the airship until teleop begins. Certainly a two gear auto is better than just one, as it gives you a nice head start on one of your rotors (that can have its second gear slotted in as soon as teleop begins) but doesn't really give you those auto bonus points for the second rotor.
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#22
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Re: What autonomous modes will teams have?
1.) score 2 gears and cross
2.) score a gear and 10 high goals 3.) score 8-10 high goals and cross 4.) score 10 low goals |
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#23
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Re: What autonomous modes will teams have?
Quote:
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#24
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Re: What autonomous modes will teams have?
It would be interesting to see a team with a 2 gear auton partner with a team that can score 40+ kPa autonomously (in the high goal), and a 3rd bot that can place a single gear, getting a total of (check my math) 175 points and 1 RP in auton (assuming all 3 robots cross the baseline at some point, whether to access the hopper or to hang a gear). I realize that this is a perfect scenario, a lot of variables involved (including lightning fast pilots) and although it may not be probable, I think it is possible, at least at the Championship level. At any rate it would be great to see.
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#25
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Re: What autonomous modes will teams have?
I'm going to be honest here, I don't think we will see very many (if at all) 2 gear autos over the course of the season, especially at high levels. There are simply easier ways to get the three gears up in auto if you really wanted to, and having to have a team drop a gear and have another team pick it up consistently will be much harder.
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#26
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Re: What autonomous modes will teams have?
Gear + 40kpa auto from the elite teams.
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#27
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Re: What autonomous modes will teams have?
Precisely. It makes sense for a high level team to do both fuel and gears in auton rather than ignoring the 20 point bonus (and progress towards the 3rd and 4th rotors) that their alliance gets from doing a 3 gear auto (with the 2nd and 3rd picks getting a gear each) or hoping for an alliance partner capable of a 2 gear auton.
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#28
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Re: What autonomous modes will teams have?
If there's a team that can place a gear on the lift with sufficient time to start a rotor, open a hopper, receive and index the hopper's balls, and shoot 40+ balls with enough time for them to be processed before the end of autonomous I'll be beyond impressed. The amount of teams capable of that will be something we can count on one hand.
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#29
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Re: What autonomous modes will teams have?
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2. Place a gear at the beginning of the season, with success about 1/3 of the time. Place a gear and shoot their preloaded balls by the end. (This is where I'm aiming for.) 3. Shoot their preloaded balls at the beginning of the season. Attempt and occasionally manage a gear by the end. 4. Drive forward, or do nothing. I think placing a gear during autonomous is something a lot of people underestimate for difficulty. Maybe not. Computer vision is a lot easier and better than it used to be, and more people, students and mentors alike, know a lot more about it than they used to. That will greatly improve success rates. This technology race is positively scary some days. |
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#30
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Re: What autonomous modes will teams have?
Quote:
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