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#5
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Re: Existing Scouting Apps
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I am working on 876's implementation of WildRank, it does not meet all of your criteria, as it is usb sync based. I am not positive on my release date for 876's 2017 update, I am thinking sometime on or near Feb. 7th (After F.U.N.). The code is being pushed to a github repo, however the current version is broken (due to porting over to the new season). Wildrank is a great, feature-rich system, but with that come a high maintaince nature. If someone does go with my implementation after relese please note that a large portion of the code was changed since the 2015 version (on which it is based). I will not be providing the companion spreadsheet for further analysis of the output ( we have to keep some sort of competative advantage eh?) Important points about wildrank: - USB sync based (tablets must support usb OTG) - Built for Android 4.2.2, however newer versions should work - Team based scouting, not alliance or location - Offers multi screen scouting, high data redundency, data compilation, whiteboard - Immune to holes in data In short, Wildrank is not for the scouting beginner, if you are seasoned in java and android development you will do just fine. It is a well rounded app offering a ton of functionality. That all being said. If you are coming from straight paper I recommend an intermediate season with paper slips and excel. If there is a year to do this 2017 is it, there is a lot of quaitative data that will be collected so a well laid out spreadsheet should be a breeze for data input (Just make sure students switch out on the data entry position every 5 matches or so, plugging numbers in is NOT fun as a spectator). An access database may also be a good way to go about this as it has surpurb input forms. Best of luck with whatever you choose, Skye Leake |
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