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View Poll Results: How will you be handling Gears?
We are building a Gear Ground Pickup 84 28.28%
We are building a Gearage that can only eject a Gear when the Pilot lifts it out. 89 29.97%
We are building a Gearage that can eject Gears without waiting for the Pilot. 113 38.05%
We forgot to read the manual to realize how important Gears are, so we won't be doing them. 11 3.70%
Voters: 297. You may not vote on this poll

 
 
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  #34   Spotlight this post!  
Unread 27-01-2017, 23:54
Chak Chak is offline
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AKA: Thomas
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Re: Value of a Gear Ground Pickup

Quote:
Originally Posted by New Lightning View Post
Actually this would not be legal per rule G21: Robots may not deliberately use GAME PIECES, e.g. GEARS in an attempt to ease or amplify the challenge associated with other FIELD elements e.g. BOULDERS, HOPPERS, or ROPES.

By deliberately dropping gears in front of the Air Ship you are amplifying the challenge associated with the Air Ship.

Sorry this is a really interesting strategy that I had hoped would be viable, but sadly not.
Quote:
Originally Posted by JesseK View Post
...dumps gears to a place inconvenient for the opposing alliance but very convenient for your alliance.
Step 3: Make one of your business team's aspiring lawyers a PILOT.
I think by "lawyer" JesseK means that there may be some ambiguity in this situation. If you are attempting to "amplify the challenge...", then it's certainly illegal. But if you're attempting to move the gear closer to your airship for another robot to score, which just so happens to block your opponent's path in some way, is that still illegal? The answer to that is not so clear to me. After all, the word "attempting" brings up intent, which gets murky.
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