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KelleyCook KelleyCook is offline
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Re: How to win Steamworks? (Weeks 1/2)

Quote:
Originally Posted by Brian Maher View Post
Now that everyone is starting to get a more realistic feel for what their robots can do, here are a few questions about what you think the typical winning Week 1/2 alliance will look like:
  • What roles will its members play/what will the overall strategy be?
  • Will there be a dedicated defender or will all three robots be primarily offense-focused?
  • Will it be able to score all four rotors?
  • Will higher-ranked alliances be more or less favored than usual?
I'm fairly certain that this is how the playoff winning alliances will be:

* Three (possibly only two) teams all capable of doing Gears. Point values -- especially the 100 in the playoffs -- dictate this.
* Four rotors will almost always be spinning in the playoff rounds (I fully expect in well under a minute in the Michigan state championship). Its very difficult to win if you don't get this.
* After the fourth rotor, those gearbots will also be able to shoot high to get (at least) the remainder of the 40kPa.
* The 3rd alliance choice will probably be a defensive bot to stop the other team from shooting. Depending on how good the other two are at gears, this third team may play defense the whole time.
* Finally that third bot might not even bother attempting to climb. Since preventing a climbing bot from getting to the rope to climb is the same value as climbing yourself.

Kelley Cook
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