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#1
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2004 will be 2 v 2
As probably expected, 2004 will (more than likely) be a 2 v 2 competiition.
I draw this from the "Championship Eligibility Criteria" which states: 2. Merit Based Qualifying Teams from the 2004 season: Regional Chairman's Award winners (1 per Regional) Regional Engineering Inspiration Award winners (1 per Regional) Regional Rookie All-Star Award winners (1 per Regional) Regional Champions (3 per Regional) Each time we've had 2 v 2 there has always been one 'back-up' bot.. making for 3. |
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#2
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Good Observation. I think personally that the 3 team sytem works so well, it will be years before it would ever be replaced.
-Greg The Great |
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#3
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I've seen this mentioned on the site a few times already, but still... good job with the deduction.
Lately, 818's been lucky with alliances. We were picked by our division's second seed at Nationals, and we were selected by the first at an offseason competition. The system works just fine for me... ![]() |
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#4
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Quote:
-Greg The Great |
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#5
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Of course, it could always be a three-team alliance, with no backup team (subliminal message: "build 'em robust, or else!"). Or a single team with two alternates (subliminal message: "this game is so hard that we expect you to thrash two robots in the finals"). Or a set of three independent teams ("We are sick of alliances after all the whining last year.* It's a free-for-all, and the last three standing win!"). Or the ultimate evil option - a four team alliance, and the alliance has to pick which team has to stay behind for the benefit of the entire alliance (subliminal message: "do you REALLY understand the Nash Equilibrium in the general class of non-cooperative games?").
Just because you know something, don't assume that you actually know something. -dave -------------------------------------------------------------------- *colluding to agree to not collude is still collusion |
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#6
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Quote:
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#7
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Quote:
This message is getting less subliminal every year... ![]() John |
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#8
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Quote:
-Greg The Great |
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#9
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Can anyone say:
"death from above?" ![]() |
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#10
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I think the message should be shortened a bit... "Robust or Bust!"
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#11
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Quote:
...stupid light ![]() |
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#12
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We call our light "Precious" now. We think it was getting a poor self-image due to all the abuse heaped on it, and it was throwing itself off the robot in an attempt to do itself in.
On the "Regional Champions (3 per regional)" I figured they would split us into three divisions (flyweight, middleweight, heavyweight) in a 1v1 competition. (Note: this also means that the weight limit is going to change!) The single champion of each division gets a bid to Champs. |
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#13
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OooooOOooohhhhh.... Weight divisions....
Maybe heavyweight > 130lbs ??? Personally, on a BB level, I like lightweights. They're small, fast, and can get ripped up/do damage fairly well. Another thing I think FIRST should implement into the game... maybe... is a way for getting teams out by flipping them, sorta like BB. The only problem with that is that rookie teams would have a hard time keeping from flipping. |
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#14
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How would we get in each division? By choice? Assignment? If it was by choice, then i guess that the lower wieght categories would be sparsely populated.
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#15
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Heavy weights that act like BB's? Personally I like the challenge the weight limit imposes. And as for making things more like BB - I'm totally opposed. Battlebots suck and there's no real ingenuity in building a robot tank. If we were all attempting to make BB's, do you think we'd have all these insanely awesome drive trains (crab, omni, etc) and cool arms (telescopes, stackers, etc)? What good would it do if you're just trying to bash each other?
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