Go to Post Oh, you mean the refs. The only hand signal I've seen the judges use is the hi-five. - RoboMom [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: How do YOU start designing?
All students get design input. 50 89.29%
A "Mechanical Team" only gets design input. 1 1.79%
Engineers/Mentors only get design input. 2 3.57%
Other "First Desing" phase. 3 5.36%
All students decide on a Final Design. 29 51.79%
A "Mechanical Team" only decide on a Final Design 5 8.93%
Engineers/Mentors only decide on a Final Design 5 8.93%
Other "Final Design" phase. 3 5.36%
Multiple Choice Poll. Voters: 56. You may not vote on this poll

Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 27-12-2003, 15:14
Ryan Foley Ryan Foley is offline
Registered User
FRC #5687 (The Outliers)
Team Role: Mentor
 
Join Date: Jun 2002
Rookie Year: 2001
Location: ME
Posts: 447
Ryan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond reputeRyan Foley has a reputation beyond repute
Re: How do YOU start designing?

heres how 350 does it
1) learn the game.
2) everyone discusses what the best strategy is for the game
3) split into groups (everyone is involved) to come up with a few different designs
4) choose a design (based upon which is the simplest to make, which would work the best, etc)
5) give the design to the mechanical team, who then does what I call "detailed design". Detailed design is just what it sounds like. The mech team takes the basic design and figures out exactly how to build it. They make to scale drawings, labeling each part, including every measurement, etc. Basically the build the robot on paper (or on the computer).
6) After detailed design, the mech team, captain, and assistant captain go through it once more, checking to make sure nothings missing. Then we start building
__________________
Ryan

FRC #5687: The Outliers [2015-?]
FRC #1995: Fatal Error [2007-2009]
FRC #350: Timberlane Robotics [2001-2004]

FRC/FLL volunteer since 2005

Last edited by Ryan Foley : 27-12-2003 at 15:18.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What do you need to start a team? Jeff Waegelin Starting New Teams 15 07-05-2003 01:18
Do u thinks its a good idea to start 2004 anim? Salik Syed 3D Animation and Competition 22 31-03-2003 00:48
Where to start? MacZealot General Forum 4 12-10-2002 03:27
HELP!! Trying to start a team!! Todd Derbyshire Championship Event 0 29-04-2002 13:15
Regionals start in one week - final advice or tips Mark Pierce General Forum 2 02-03-2002 18:49


All times are GMT -5. The time now is 10:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi