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#17
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Re: Horizontal Bar: Vertical Velocity
Yes, I found this suggestion about a camcorder too. Still, it does not explain what the velocity is relative to. In the test with the camera the bot would be standing still, and in the game it might be moving. As well, testing would be needed to see how far you can actually throw something with that velocity
It may sound like a lot but there is really no way to tell...Well, anyway, Dean did talk about generalizations in the rules and how we should not read them the way lawyers do So Im guessing my team will just figure it out eventually ![]() |
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