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| View Poll Results: What main function(s) is your team going to have? | |||
| Pick Up the 2X Ball. |
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10 | 7.35% |
| Hang on the Bar. |
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25 | 18.38% |
| Gather Balls (More complicated than a pusher) |
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13 | 9.56% |
| Any combination of the above options. (Please Post) |
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52 | 38.24% |
| We still haven't decided yet. |
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36 | 26.47% |
| Voters: 136. You may not vote on this poll | |||
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#31
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Re: Ball or Bar
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I see hanging as two challenges within itself. First you actually have to get onto the platform successfully which would require a modified drive system and possibly some size limitations to get past the stationary goal, and then you have to hang from the 10ft bar, which is an even greater challenge. Hanger bots won't be as effective as ball bots because a hanger bot will need time to maneuver onto the ramp, it will have to fight other bots, and then intiate the hanging process. That'll take perhaps 30-40 seconds, that could be better spent herding balls to the human player and placing 2x balls on the goals. If you had a 2x ball bot, I would suggest to avoid the ramp area completely and focus on a good auto mode, an excellent 2x ball arm, and perhaps some device that could double as a bulldozer or ball corral blocker. Has anyone ever considered pushing your opponent's small balls out of the playing field? |
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#32
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Re: Ball or Bar
Everyone uses the same small balls, so that wouldn't help too much. I think the best way to keep your opponent from scoring is to block their corrals.
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#33
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Re: Ball or Bar
why is everyone assuming that you have to be on top of the platform in order to grab the bar?
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#34
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Re: Ball or Bar
are team has an awesome idea so we can do all of them relativly easy.
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#35
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Re: Ball or Bar
The bar will always yield 50 points IF your robot can latch an has consulted Jenny Craig prior to your regional. Shooting gaurds can only shoot as many balls as they are fed, and they can do it in bursts. We estimated that it will take 5-6 seconds to fire, aim and reload.
Bots that can place 2x multip. ontop of the goal will only win if they have [many] more balls in then thier bar grabbing opponents. They will require more time to manipulate and place thier target then bar grabbers would require to latch and pull up. This means less time to gather balls. Well, we'll have to wait and see [Team 854's solution ]. |
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#36
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Re: Ball or Bar
we are not 100% sure yet, but each of us is theorizing. I have a design that can do all 3, this way, if out partner can only do one, we can do the other
but we have to keep weight and time of operation involded |
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#37
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Re: Ball or Bar
it takes a lot more horsepower to lift your robot than it does to lift the 2X ball, so you can move the 2X ball around faster than you can lift your bot
if you have at least 11 of the 52 balls on the field in your goal - then you will get more points by capping your goal than you will by hanging yourself plus you can uncap your opponets goal with the same device |
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#38
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Re: Ball or Bar
Bottom line all of the games in the past (this one is no exception), comes down to one thing.....consistancy. If you look back at the past games the teams that won, (championchips, regioals, etc.) were robots that were consistant every time. Wildstangs were consistantly on the ramp right after autonomous and controlled the basic end result of the game. If your robot is not consistant then you will be playing the games by the skin of your teeth. I have learned this throughout the four years i have been involved.
SO.... what it comes down to is, if you can do the SAME thing time after time, whatever your design might be, you will be successful. |
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#39
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Re: Ball or Bar
you will be successfull at doing what your bot was designed to do
but if you pick the wrong thing to design it to do, you might, for example, consistanly be able to hang in every match and still lose every match. |
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#40
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Re: Ball or Bar
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You may get drafted though, last year the teams that crushed the other team ended up scoring low and not making it to the top 8 but they were drafted for finals. |
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#41
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Re: Ball or Bar
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#42
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Re: Ball or Bar
A serious point for all teams:
Don't plan for doing everything. Thats what we did last year. We were able to do everything, but not one thing well, and that became our weak point. Additionally, when teams looked for alliance partners, they wanted a bot that could perform a complementing function. My suggestion, if you are looking for a challange, is to design a bot that can do one thing VERY well, EVERY time without a doubt, and then try to incorperate additional functions. |
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#43
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Re: Ball or Bar
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Well only problem is that they are completely different games (this year much more offense than defense). In this game it isnt so easy to "crush" your opponents as it was last year. I beleive that most of good teams will all score a high number of points and play defense by playing offense... |
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#44
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Re: Ball or Bar
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#45
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Re: Ball or Bar
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