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#16
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Re: A Horrible Idea
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The bottom line in any of this is whatever you decide you want to do, you need to do it well. I think it's probably better to do one thing exceptionally well, rather than trying to fdo everything so-so. Now, having said that, I know there are many positive things to say about the "jack of all trades"....but if you dont happen to be in the top 8, and are the master of none......it will be hard to get noticed. I also agree with what some other said here about reputation.....but that is a totally different thing all together. (worthy of it's own discussion thread) |
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#17
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Re: A Horrible Idea
I think the first time you used it, it would work
but after that element of surprize was gone let me back up a little - there has always been the concept of 'attacking' and 'incidental contact' in FIRST. If you are trying to score or achieve a positional advantage and another bot is in your way, or going to be in your way, then its OK to push, shove, ram that bot to get it out of your way, or to prevent it from blocking you but you cant just go around ramming opponents bots just to ram them bumping each other (incidental contact) while playing is ok, attacking is not. So after the other teams know what you are going to do: a. you would have to get past their bot in auton mode somehow and b. once play started, since you have that 'curtain of doom' on your machine you would be fair game to be slammed, rammed, attacked, bashed... for the entire duration of the match by the opponent to prevent you from deploying your curtain if you plan to do this, bring some salt - after the 2nd round your bot will be a pretzel! :c) |
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#18
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My thing is, because of rule 7.3.6(or something like that), you should royally spank your opponent in at least one match and get a really high score for yourself.
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#19
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Re: A Horrible Idea
to defeat your curtain-of-doom strateejury all I have to do is keep my most rugged alliance bot against the wall in auton mode - to block my view you have to get past my bot
as soon as you try to deploy the (relatively flimsy) curtain your bot will get a severe beating :c) |
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#20
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Re: A Horrible Idea
This isn't really a horrible idea...if you think about it. Lets say that at a regional cometition you compete in 17 matches...now if you block the chutes and you win ALL of your matches...the QP points don't matter because your the only team that would be 17-0. Therefore you would be 1st place. Now the down fall to this would be that your other allience partners wouldn't like to win a shut out because that would hurt their score. The best way to go about making a robot that could do this would have some heavy metal wall that would cover a good percentage of the whole and a long cord that would connect to your robot that is guarding the other human player chute. if i can find a scoring spread sheet and prove that your win % will become greater if you do it...then i think doing this is a HUGE key to the game.
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#21
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Re: A Horrible Idea
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You build to play the game, not to control it. We've learned the hard way, don't become a victim. |
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#22
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Re: A Horrible Idea
Blocking the ball chute is acceptable, however blocking the opponents view has always been against some rule. Even if FIRST neglected to add the "do not block oppenents view" this year, they could very well add it during an update.
If the "curtain of doom" made it into a round I think it would quickly turn into the "tattered rags of doom". |
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#23
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Re: A Horrible Idea
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covering up the chutes isn't block their view. and you don't have to cover the full 6' if you have a pole or somthing that divides the chute in 1/2 or covers up a good % of the chute a ball won't be able to get thru. |
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#24
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How about just capping their goal and jamming the big ball way down into it.....no points below the cap.....score = 0. Sounds to me like that would be legal....no? ![]() |
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#25
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Re: A Horrible Idea
note to self: add CKD button to operator interface incase driver looses visual contact with bot to put it into a 'special auton mode'!
(Crush Kill Destroy) |
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#26
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Quote:
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#27
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Re: A Horrible Idea
If someone decides to block views or human players chutes... so be it. It's a part of the game and shouldn't be shot down as too bad or too good. Just come up with a way to stop a bot from doing it if your really worried about it.
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#28
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Re: A Horrible Idea
Have fun with that! That's the point!
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#29
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Re: A Horrible Idea
I hope they don't let us block the player views... I am too tempted to do it, too. It would be a last resort type of thing, of course.
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#30
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Re: A Horrible Idea
I don't think it would really matter that much.
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