|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: .max 2004 FRC field, download and use!
Quote:
|
|
#2
|
||||
|
||||
|
Re: .max 2004 FRC field, download and use!
Quote:
I don't suppose it runs on linux? If not, won't really help me much... besides, I'm not interested in viewing it, I want to use the darn thing. I suppose I'll just have to make my own. Thanks anyways ![]() |
|
#3
|
|||
|
|||
|
Re: .max 2004 FRC field, download and use!
wait, are we allowed to use this in our animations ???
![]() |
|
#4
|
|||||
|
|||||
|
Re: .max 2004 FRC field, download and use!
Quote:
|
|
#5
|
|||
|
|||
|
Re: .max 2004 FRC field, download and use!
You aren't really supposed to be using it... But that's me beating a dead horse.
|
|
#6
|
||||
|
||||
|
Re: .max 2004 FRC field, download and use!
Our team used it as a base for the field scene, mostly as a modeling aid, since a lot of parts had to be redone (this is a very good field from blueprints & manufacturing point of view, but has some flaws that make it hard to use for animation - like excess geometry, and sharp edges). It is much easier to make objects when you have an easy way to visualize all the dimensions - it is like a 3d blueprint.
Yes, we left some of the original geometry intact, but everything was remapped and scene completely re-lit. |
|
#7
|
|||||
|
|||||
|
Re: .max 2004 FRC field, download and use!
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|