Go to Post Winning just makes your ego smile. - MooreteP [more]
Home
Go Back   Chief Delphi > Technical > IT / Communications > 3D Animation and Competition
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 24-01-2004, 09:40
Jesse Jesse is offline
Registered User
#1396
 
Join Date: Nov 2003
Location: New York
Posts: 16
Jesse is on a distinguished road
Question Animator program usage

what program is easiest to use for the animation, n how do we use it? the computers at our school only have windows 98SE

Last edited by Jesse : 24-01-2004 at 09:43.
  #2   Spotlight this post!  
Unread 24-01-2004, 11:38
mightywombat's Avatar
mightywombat mightywombat is offline
bins? stacking?? NOOOOO!
AKA: Bill Rosemurgy
#0857 (Superior Roboworks)
Team Role: Programmer
 
Join Date: Dec 2003
Location: Houghton, MI
Posts: 93
mightywombat is on a distinguished road
Re: Animator program usage

The program most commonly used is 3d Studio Max - I believe a copy came in the kit. However, it is not the easiest thing to learn, nor is any other 3d animation program that I have come across. The best way I've found to learn new these programs is to find a book/website with a bunch of tutorials and go through and do a bunch of them. 3d Studio will run on win98se but its not the operating system that matters. To use 3d studio you either need a nice computer or a whole bunch of patience... Good Luck.
__________________
Bill Rosemurgy - Aspiring Programmer and Human Player (stack of 8 in <10 seconds...oh yeah... but I can't shoot for crap.)
www.team857.com
  #3   Spotlight this post!  
Unread 24-01-2004, 19:18
Tom Bottiglieri Tom Bottiglieri is offline
Registered User
FRC #0254 (The Cheesy Poofs)
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2003
Location: San Francisco, CA
Posts: 3,187
Tom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond reputeTom Bottiglieri has a reputation beyond repute
Re: Animator program usage

i use 3dsm 6 that came in the kit this year. It runs fine on y brand new p4 3.0 ghz machine w/ a gig of ram, but when i downgrade to 1.7 with 512 of ram., its pretty laggy. But ur processor speed can be lower in this program, seeing as it relies on memory so much
  #4   Spotlight this post!  
Unread 24-01-2004, 19:37
sygterm's Avatar
sygterm sygterm is offline
Registered User
#1425
 
Join Date: Jan 2004
Location: Oregon
Posts: 7
sygterm is an unknown quantity at this point
Re: Animator program usage

Quote:
Originally Posted by ToMMan b182
But ur processor speed can be lower in this program, seeing as it relies on memory so much
Uhm, not so much actually. It depends on what you are doing, it uses up memory when you are rendering. It also depends on how complex your animation is. If you start manipulating objects that have a high poly count, especially with things like deformable space warps, even on a good processor it will take a few seconds just to even goto the next frame. However, in this persons case, it doesn't look like they will be doing anything like that anytime soon. Anyways, when your working with your animation it takes anywhere from 50-100mb of RAM, rendering however is a differant story.
  #5   Spotlight this post!  
Unread 24-01-2004, 20:29
Matt Hallock Matt Hallock is offline
Registered User
#1188 (Oaktown Crewz)
 
Join Date: Nov 2003
Location: Michigan
Posts: 146
Matt Hallock is on a distinguished road
Send a message via ICQ to Matt Hallock Send a message via AIM to Matt Hallock Send a message via Yahoo to Matt Hallock
Re: Animator program usage

The two major dependants of 3DSMAX are processor speed and memory, I honestly wouldn't suggest less than 512, 256 at the very least. A processor over 1.4 GHZ would also be nice. However, even on a beast of a computer like mine, rendering things such as glass,materials with reflections/refractions, caustics, and procedural materials can take forever to render.
__________________
Lead Animator for Donder-Kimball High School, team #1188.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Usage of the gyro jon virgi General Forum 37 09-06-2003 11:57
Linux usage of PBASIC djcapelis Programming 2 25-05-2003 23:49
Whats with the Serout usage? PyroPhin Programming 2 12-01-2003 01:01
material and fastener usage archiver 2000 1 24-06-2002 00:08
Kit Materials Usage & Limitations Rockstar75 Rules/Strategy 1 10-01-2002 17:19


All times are GMT -5. The time now is 18:55.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi