Go to Post Wins = Attention Attention = Sponsors Sponsors = Money Money= being able to do more. a vicious cycle...but it is what it is - Protronie [more]
Home
Go Back   Chief Delphi > Technical > IT / Communications > 3D Animation and Competition
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 27-01-2004, 15:23
Paranormalfreak's Avatar
Paranormalfreak Paranormalfreak is offline
- Lana
AKA: Lana McAlinn
#0341 (Miss Daisy)
Team Role: Animator
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Ambler PA (Im in chalfont PA)
Posts: 16
Paranormalfreak has a little shameless behaviour in the past
Send a message via AIM to Paranormalfreak Send a message via MSN to Paranormalfreak Send a message via Yahoo to Paranormalfreak
Red face erm..yeah. just click it ok?

our team is doing a 3D Studio max entrance, we were wondering if any other teams maybe have parts or any other importable things, that are common, that you could let us use ^_^

ok, well it's worth a shot!


thanks

-Lana
Team 341 Animation Team
  #2   Spotlight this post!  
Unread 27-01-2004, 15:26
Brandon Martus's Avatar Unsung FIRST Hero
Brandon Martus Brandon Martus is offline
busy.
AKA: B. Slash Kamen
no team
 
Join Date: May 2001
Rookie Year: 1998
Location: Nevada, TX USA
Posts: 5,271
Brandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond reputeBrandon Martus has a reputation beyond repute
Send a message via ICQ to Brandon Martus Send a message via AIM to Brandon Martus Send a message via Yahoo to Brandon Martus
Re: erm..yeah. just click it ok?

the FIRST Cad Library may have some stuff you can use ..
__________________
Brandon Martus
e-mail
  #3   Spotlight this post!  
Unread 27-01-2004, 15:27
Matt Hallock Matt Hallock is offline
Registered User
#1188 (Oaktown Crewz)
 
Join Date: Nov 2003
Location: Michigan
Posts: 146
Matt Hallock is on a distinguished road
Send a message via ICQ to Matt Hallock Send a message via AIM to Matt Hallock Send a message via Yahoo to Matt Hallock
Re: erm..yeah. just click it ok?

When you signed the consent form, assuming that you have, you agreed that everything in the scene would be 100% yours or it came from the program (IE the materials that came with MAX) It's more beneficial for you guys to just try and do it all on your own.
__________________
Lead Animator for Donder-Kimball High School, team #1188.
  #4   Spotlight this post!  
Unread 27-01-2004, 15:27
Paranormalfreak's Avatar
Paranormalfreak Paranormalfreak is offline
- Lana
AKA: Lana McAlinn
#0341 (Miss Daisy)
Team Role: Animator
 
Join Date: Jan 2004
Rookie Year: 2003
Location: Ambler PA (Im in chalfont PA)
Posts: 16
Paranormalfreak has a little shameless behaviour in the past
Send a message via AIM to Paranormalfreak Send a message via MSN to Paranormalfreak Send a message via Yahoo to Paranormalfreak
Re: erm..yeah. just click it ok?

Quote:
Originally Posted by Brandon Martus
the FIRST Cad Library may have some stuff you can use ..

thanks!!!
  #5   Spotlight this post!  
Unread 27-01-2004, 16:36
Ryan Dognaux's Avatar
Ryan Dognaux Ryan Dognaux is offline
Back Home in Indiana
FRC #4329 (Lutheran Roboteers)
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 2001
Location: Indianapolis, IN
Posts: 2,675
Ryan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond repute
Send a message via AIM to Ryan Dognaux
Re: 341 Needs Animation Help!

If you guys got the Max 5 CD, on the 2nd disc there are tons of textures and models that come with it. Hope that helps.
__________________
Ryan Dognaux :: Last Name Pronounced 'Doane Yo'
Team 234 Alum: 2002 - 2005 :: Purdue FIRST Member: 2006 - 2009
Team 1646 Mentor: 2007 - 2009 :: Team 357 Mentor: 2009 - 2012
Team 4329 Mentor: Current
STL Off-Season Event: www.gatewayroboticschallenge.com
  #6   Spotlight this post!  
Unread 27-01-2004, 16:59
kcy88's Avatar
kcy88 kcy88 is offline
Animator
AKA: Kevin
FRC #0075 (Roboraiders)
Team Role: Alumni
 
Join Date: Mar 2003
Rookie Year: 2002
Location: Hillsborough, NJ
Posts: 113
kcy88 is a jewel in the roughkcy88 is a jewel in the roughkcy88 is a jewel in the rough
Send a message via ICQ to kcy88 Send a message via AIM to kcy88
Re: 341 Needs Animation Help!

yea, the third CD that comes with max6 has a huge resource of stuff... very cool.

what consent form are you talking about?
and what does it say?
__________________
Team 75 - Roboraiders
Hillsborough High School Robotics

2006 Boston Regional Autodesk Visualization Award
2006 Boston Regional Engineering Inspiration Award
2006 New Jersey Regional Engineering Inspiration Award
2005 New Jersey Regional Autodesk Visualization Award
2005 Duel on the Delware champions
2005 Brunswick Eruption 4 champions
  #7   Spotlight this post!  
Unread 27-01-2004, 17:08
Koko Ed's Avatar
Koko Ed Koko Ed is offline
Serial Volunteer
AKA: Ed Patterson
FRC #0191 (X-Cats)
Team Role: Mentor
 
Join Date: Mar 2002
Rookie Year: 2002
Location: Rochester,NY
Posts: 22,947
Koko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond repute
Re: erm..yeah. just click it ok?

Quote:
Originally Posted by Matt Hallock
When you signed the consent form, assuming that you have, you agreed that everything in the scene would be 100% yours or it came from the program (IE the materials that came with MAX) It's more beneficial for you guys to just try and do it all on your own.
There's nothing that says you cannot recieve help from outside support. Just give them due credit. In fact I would heavily recommend seeking help if you get stuck. if not here then try CG Talk.
__________________
  #8   Spotlight this post!  
Unread 27-01-2004, 18:59
Matt Hallock Matt Hallock is offline
Registered User
#1188 (Oaktown Crewz)
 
Join Date: Nov 2003
Location: Michigan
Posts: 146
Matt Hallock is on a distinguished road
Send a message via ICQ to Matt Hallock Send a message via AIM to Matt Hallock Send a message via Yahoo to Matt Hallock
Re: 341 Needs Animation Help!

No, I'm not talking about using outside help, getting help is what this is all about, getting people to learn. What you're not supposed to be doing is actually using someone elses work that isn't on your animation team. Like, those CAD models.

Read the consent form, you can read it in the awards.pdf document on the first website, I quote:

"The entrant represents and warrants that the material is by the entrant free of any liens or claims of any third party."

I don't even know why you would use something not your own to showcase your team's talent.
__________________
Lead Animator for Donder-Kimball High School, team #1188.
  #9   Spotlight this post!  
Unread 27-01-2004, 19:53
matt111 matt111 is offline
Registered User
#1024 (McKenzie Kilabytes)
 
Join Date: Jan 2003
Location: indianapolis, IN
Posts: 171
matt111 will become famous soon enough
Re: 341 Needs Animation Help!

does this include 3rd party renders...like the one u posted
__________________
  #10   Spotlight this post!  
Unread 27-01-2004, 20:19
Ryan Dognaux's Avatar
Ryan Dognaux Ryan Dognaux is offline
Back Home in Indiana
FRC #4329 (Lutheran Roboteers)
Team Role: Mentor
 
Join Date: Apr 2002
Rookie Year: 2001
Location: Indianapolis, IN
Posts: 2,675
Ryan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond reputeRyan Dognaux has a reputation beyond repute
Send a message via AIM to Ryan Dognaux
Re: 341 Needs Animation Help!

I seriously don't think it's a problem to use parts from FIRST Cad Library in your animation... if you wanna take the time to make a motor or whatever.. and waste time, then fine, but it's a heck of a lot easier to get on that website and download them.
__________________
Ryan Dognaux :: Last Name Pronounced 'Doane Yo'
Team 234 Alum: 2002 - 2005 :: Purdue FIRST Member: 2006 - 2009
Team 1646 Mentor: 2007 - 2009 :: Team 357 Mentor: 2009 - 2012
Team 4329 Mentor: Current
STL Off-Season Event: www.gatewayroboticschallenge.com
  #11   Spotlight this post!  
Unread 27-01-2004, 20:20
Matt Hallock Matt Hallock is offline
Registered User
#1188 (Oaktown Crewz)
 
Join Date: Nov 2003
Location: Michigan
Posts: 146
Matt Hallock is on a distinguished road
Send a message via ICQ to Matt Hallock Send a message via AIM to Matt Hallock Send a message via Yahoo to Matt Hallock
Re: 341 Needs Animation Help!

3rd party accessory programs are usable, some people I've seen use Cebas|Final Render, Brazil, Mental Ray before it was fully adapted into MAX. People out there use Maya, Blender, etc, and that's fine. However, if you go somewhere, say like 3Dcafe, and take a model and put it in your animation, that is laying claim to a third party, even if it is free. The only option I've used with Brazil is the global illumination and the bucket rendering, both of which can be done in the MAX 6 version with mental ray.

Quote:
Originally Posted by Ryan Dognaux
I seriously don't think it's a problem to use parts from FIRST Cad Library in your animation... if you wanna take the time to make a motor or whatever.. and waste time, then fine, but it's a heck of a lot easier to get on that website and download them.

What's to stop people from saying that about a car or something? "Well, looks like I can't make this, so I'll just take it and put it in the animation." It screws over people who actually did all the work, like the teams agreed to when they sent in their consent forms.
__________________
Lead Animator for Donder-Kimball High School, team #1188.

Last edited by Matt Hallock : 27-01-2004 at 20:23.
  #12   Spotlight this post!  
Unread 27-01-2004, 21:39
kcy88's Avatar
kcy88 kcy88 is offline
Animator
AKA: Kevin
FRC #0075 (Roboraiders)
Team Role: Alumni
 
Join Date: Mar 2003
Rookie Year: 2002
Location: Hillsborough, NJ
Posts: 113
kcy88 is a jewel in the roughkcy88 is a jewel in the roughkcy88 is a jewel in the rough
Send a message via ICQ to kcy88 Send a message via AIM to kcy88
Re: 341 Needs Animation Help!

Ryan Dognaux-
"if you wanna take the time to make a motor or whatever.. and waste time, then fine, but it's a heck of a lot easier to get on that website and download them. "

umm... sure it would... how bout asking some1 else to do your animation... that'd be alot easier for you...

the whole point of doing an animation as a student is not only to represent your team, but to also learn and overcome the learning curves and challenge yourself. Sharpen up your skills, and to be creative. Downloading free objects is a waste of time and it doesn't benefit you, it only benefits the completion time of your animation. One of the challenging aspects of animating is modeling the objects. I take pride in all the models i create.
However, to be honest, i often do download free obj., but i only use them for test renders and to get a feel of how the scene make look. In the end, i still model the object i need.

personally, i believe using third party renderers is cheating.
lol
its too easy to make a scene look real in Brazil. All you have to do is enable GI, skylight, and add the Brazil plane. It doesnt matter what the mats look like, the object will look real.

and again..
good luck animating!

-kevin
__________________
Team 75 - Roboraiders
Hillsborough High School Robotics

2006 Boston Regional Autodesk Visualization Award
2006 Boston Regional Engineering Inspiration Award
2006 New Jersey Regional Engineering Inspiration Award
2005 New Jersey Regional Autodesk Visualization Award
2005 Duel on the Delware champions
2005 Brunswick Eruption 4 champions
  #13   Spotlight this post!  
Unread 27-01-2004, 22:55
Matt Hallock Matt Hallock is offline
Registered User
#1188 (Oaktown Crewz)
 
Join Date: Nov 2003
Location: Michigan
Posts: 146
Matt Hallock is on a distinguished road
Send a message via ICQ to Matt Hallock Send a message via AIM to Matt Hallock Send a message via Yahoo to Matt Hallock
Re: 341 Needs Animation Help!

If it was last year, I would have not used Brazil because Mental Ray was not a part of 3DSMAX yet. However, this year, everyone is afforded the same opportunities rendering wise. Enabling just the global illumination does crap to make your scene look realistic. The GI skylight creates quick lighting, and on this years animation I'm not even using it, I'm using it for bucket rendering speed wise.

I would agree that a 3rd party renderer would be considered cheating if people didn't have Mental Ray, but global illumination is just as good in Mental Ray as it is in Brazil or Final Render. It definately does matter how what materials you have, I'll post an example later.
__________________
Lead Animator for Donder-Kimball High School, team #1188.
  #14   Spotlight this post!  
Unread 27-01-2004, 23:05
OneAngryDaisy OneAngryDaisy is offline
not on CD enough...
no team
Team Role: Alumni
 
Join Date: Oct 2002
Rookie Year: 2000
Location: Rochester, NY
Posts: 785
OneAngryDaisy is a glorious beacon of lightOneAngryDaisy is a glorious beacon of lightOneAngryDaisy is a glorious beacon of lightOneAngryDaisy is a glorious beacon of lightOneAngryDaisy is a glorious beacon of lightOneAngryDaisy is a glorious beacon of light
Re: 341 Needs Animation Help!

Quote:
Originally Posted by Matt Hallock
If it was last year, I would have not used Brazil because Mental Ray was not a part of 3DSMAX yet. However, this year, everyone is afforded the same opportunities rendering wise. Enabling just the global illumination does crap to make your scene look realistic. The GI skylight creates quick lighting, and on this years animation I'm not even using it, I'm using it for bucket rendering speed wise.

I would agree that a 3rd party renderer would be considered cheating if people didn't have Mental Ray, but global illumination is just as good in Mental Ray as it is in Brazil or Final Render. It definately does matter how what materials you have, I'll post an example later.
We used to have an animation team two years ago, but last year our focus shifted on our robot.. thus, we had no animation team, but this year three freshmen have stepped up and shown an interest in learning this.. I really don't see the harm in letting them learn how to use the program, its actually pretty awesome to see animation be reestablished.. It's just like a new rookie team using FIRST's gearboxes to learn how the game works..
  #15   Spotlight this post!  
Unread 27-01-2004, 23:29
kcy88's Avatar
kcy88 kcy88 is offline
Animator
AKA: Kevin
FRC #0075 (Roboraiders)
Team Role: Alumni
 
Join Date: Mar 2003
Rookie Year: 2002
Location: Hillsborough, NJ
Posts: 113
kcy88 is a jewel in the roughkcy88 is a jewel in the roughkcy88 is a jewel in the rough
Send a message via ICQ to kcy88 Send a message via AIM to kcy88
Re: 341 Needs Animation Help!

one two three four
five


those images were made using brazil. standard mats. it may not look like "real" or professional work, but its still convincing.
Now, comapre that to just using the scanline renderer, there's a difference.
i'll take my word back about the mats, i mean, if you really screw up on the mats, then of course the object is less convincing, but what i should've said was the use of only standard materials.
---
well, anyway, i think we've gotten way off topic.
lol
__________________
Team 75 - Roboraiders
Hillsborough High School Robotics

2006 Boston Regional Autodesk Visualization Award
2006 Boston Regional Engineering Inspiration Award
2006 New Jersey Regional Engineering Inspiration Award
2005 New Jersey Regional Autodesk Visualization Award
2005 Duel on the Delware champions
2005 Brunswick Eruption 4 champions

Last edited by kcy88 : 27-01-2004 at 23:37.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sing me a SONG! Biggs717 Chit-Chat 78 09-05-2003 07:59
Yeah, remember that whole BIOS thing? I never did like it.... DanL Chit-Chat 18 22-03-2003 18:37
yeah right. soezgg General Forum 38 12-02-2003 10:37
Yeah... about these boxes.... Hubicki General Forum 11 08-01-2003 15:12
CHAT OF THE CENTURY! CLICK HERE! archiver 2000 4 23-06-2002 22:18


All times are GMT -5. The time now is 13:22.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi