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Originally Posted by eNc
Hey everyone,
Is there a way that we can make the shapes appear in wireframe then become texturized in the actual animation. Eg./ I have 2 blocks and i want them to join in the animation... so i know how to do this.. but the thing is i want them to have a wireframe texture before they join then whhen they join i want them to be textured. Is there anyway I can do this is 3DS Max 6 ?
Thanks alot for your help.
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i first thought it would be possible by making a blend material, and smoothly blending from wireframe to textured material, but max wont allow that, so:
Here is a way to do it: make 2 copies of your objects - one textured and one wireframe. Then animate the visibility of the objects so that the textured ones fade in.
If you want a more detailed description on how to do it - just ask.