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Unread 29-01-2004, 22:13
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Eric Rowe
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Re: Texture Animation

Quote:
Originally Posted by thoughtful
Or downlaod a swift 3d plugin for MAX and you can export it jus to flash format
why do you even want to use flash?? it can be done easily in 3ds max, just make a clone of the object, and have one object wireframe (not in the viewport, assing it to a material in the material editor) and the other with the texture that you want, then simply fade one in as you fade the other out (visibility track, not the opacity track--i learned the hard way ) dont use flash as a stand in tool for your animation, thats just one more complexity that i doubt youll want to deal with.
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