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#16
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Re: 2x multiplier removal secnario
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-ball thrown straight down don't go in. -the PVC slows down the balls to let the score -the gap between the PVC and ball can stop the small balls The best type of throwing motion is a basketball throw with a big arch that'll hit the PVC, and that will slow down the balls. |
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#17
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Re: 2x multiplier removal secnario
Will smalls balls stay in a goal that has a large ball smashed in it. It would seem that the PVC would bend far enough that the gaps between the poles would be larger than the small balls. Therefore you would not be able to score small balls on top of a large ball. Has anyone tried putting small balls on top of a large ball already in a goal? If so, please comment on how it worked out.
Last edited by tkwetzel : 03-02-2004 at 12:35. |
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#18
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Re: 2x multiplier removal secnario
I think it's an interesting idea, and I don't think anyone has the real authority to make a ruling on it except FIRST - since it does fall in a VERY grey area of the rules.
I personally would like a definitive answer, since it will determine how many teams with large ball capabilities play the game. Here's another question - if the enemy team throws balls at your robot while you do this, would it be considered "goaltending" and give a -10 point deduction per ball that hits you? This is precisely the reason why FIRST should make things spelled out and black and white. |
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#19
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Re: 2x multiplier removal secnario
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Q: While trying to put a 2X ball on opponent’s goal, will this be considered goal tending ? A: Yes, if it interferes with a thrown ball with the potential to go in the goal (referee's judgement). See the definition of GOAL TENDING. Last edited by Joe Ross : 03-02-2004 at 17:17. Reason: fixed screwed up quote |
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#20
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Re: 2x multiplier removal secnario
Heh, so I guess it is safe to assume salvo after salvo of ball being intentionally thrown at your robot while you are capping or uncapping a goal.
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#21
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Re: 2x multiplier removal secnario
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#22
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Re: 2x multiplier removal secnario
I think this whole thread is arguing over how many angels can dance on the head of a pin
cramming the 2X ball down into the goal just aint gonna happen besides, if you cram it in your opponents goal, why would you want to take it back out again? |
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#23
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Re: 2x multiplier removal secnario
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#24
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Re: 2x multiplier removal secnario
Hey look this year your score is based on the loosing teams score. if your robot is good enought to cram and remove a cramed ball the obviose solution is the direct the ability toward increasing your score.
Last edited by JVN : 03-02-2004 at 22:57. Reason: Font was obnoxious... now less obnoxious. |
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#25
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Re: 2x multiplier removal secnario
sorry i didnt know 7 was so big HAHAH
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#26
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Re: 2x multiplier removal secnario
Okay, to recap this, let me explain two different scenarios that are based on the situation I see.
1.) FIRST keeps the ruling they have. Red alliance shoves ball down Blue Goal. At the end of the match, Red alliance uncaps blue goal, descoring all the small balls. Legal way to descore. FIRST Intent: Unacceptable 2.) FIRST updates the rule to make it illegal to remove small balls from the goals even through uncapping. Red alliance jams 2x multiplier to bottom of goal. Now they have a guarenteed 2x because blue may not uncap that goal anymore. The only possible scenario I see, which is insanely hard to referee, would be to count any small ball that went into the goal to be counted, and if it is removed by action of uncapping, it will still be counted towards final score. This raises another problem, but is less major. (The problem of, for every ball removed, theres space for another one yadda yadda yadda...). My dilemma continues. |
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#27
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Re: 2x multiplier removal secnario
I smell a lawyer! :c)
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#28
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Re: 2x multiplier removal secnario
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This year's scoring is based on wins and losses. Loser's score is only important if there is a tie. Defense is a perfectly viable strategy. This is a good defensive move, if legal (which I think it isn't). Read, learn... THEN post an opinion. JVN |
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#29
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Re: 2x multiplier removal secnario
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Neither of my situations should be legal. Catch 22. ...and ken, thats my dad you smell. |
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#30
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Re: 2x multiplier removal secnario
The way I see this is that FIRST has said you may uncap a goal and any balls on top are incidental as long as your robot does not touch them. If the robot grabs the 2x ball (instead of simply pushing it out) then the large ball will be part of the robot and in contact with the small balls, therefore ensuing a penalty. So the small balls that come out of the goal without being touched by your robot will not count towards the score. All in all, I think FIRST says you may remove a 2x ball that has small balls on top of it as long as you do not touch those small balls. But how many balls can you really have on top of the large ball? The PVC will bend out of the way.
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