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#10
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Re: radiosity and rendering
Our current radiosity settings:
Initial Solution: 50% Iterations (all objects) 1 Raytrace GLobal settings: max depth: 3 --- I've been able to decrease the render time to 5-6 mins when it calculates radiosity. THe scene has about 205 objects. I'm satisfied with the current results, but if anyone has suggestions please speak out. I don't think render time will be too much of a problem since we aren't using it for the entire animation. We're only planning on using radiosity in the first 10-15 secs, then switching over to light tracer. How is everyone else's animation coming along? -kevin team 75 www.roboraiders.com |
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