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#61
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
Get the bot on the top bar. Muahahahah...
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#62
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Yeah, yeah......... :-|
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#63
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OOOHH YEAH!!!! SUPREME MASTER!!!!!
![]() Last edited by MasterChief : 08-02-2004 at 22:33. Reason: no picture |
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#64
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
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Could I suggest that if this is going to turn into a thread full of one-line messages concerning how well you can play a video game, that the discussion be moved to the Chit-Chat forum? Could we please get back to the subject at hand? The simulator is VERY cool, and we are all anxiously awaiting the next version. Mitch - we know you are busy with the development of your team's robot, but can you report on any progress? (and did you receive the Lightwave models I sent?) -dave |
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#65
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
For balancing on the yellow ball, we don't knwo how long before or after you stayed on before you took the screenshot. So we will never know if you were truly balanced as you say.
Has anyone else flipped a goal like I did? It's not easy. I was only able to do it twice in about 3 hours of play. |
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#66
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
Hey guys...first off I'd like to apologize for the delay in the releases, it looks really nice I promise you; Dave Lavery's model of the arena is absolutely beautiful and I'm still using my old model for calculations and dave's simply for show and overlay and added a check box to turn off the uber 180,000 poly arena off or not (for those of us who can't afford 150$+ gfx cards), the next release will be big...as of now the compiled version occupies a total of 13.4mb... a large factor popped up after talking to some of the CAD artists of other teams...it seems more than one team is using more than 6 wheels of drive...which means i have to double the physics and double the fun...w00t for me not being able to do that easily -_-;;
the trade i made /w mr. lavery consisted of this: i get the models - i make a mac version. so yea, i'll compile a mac version on the next major build. (the transparencies that i really want to get in seem to be crashing my radeon9000mobile so be careful...) enough for tech talk...there is also a larger issue at the moment...earlier this evening...I lost my good friend Scott...here...read up... http://www.xdtech.net/friends/scott/memory.html Honestly...build coming soon...(btw...congrats to this masterchief guy, i think he effectively broke physics when he balanced it on top of the bar...i dont think i enabled collisions on it yet ...) |
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#67
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
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#68
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
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So when is this exactly coming out |
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#69
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
umm, can't we give this guy a little break? he obviously has more important things to worry about.
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#70
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
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#71
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#72
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
Hey this is great. I don't know if anyone noticed it, but if you hold the left and right buttons at the same time the robot will fly.
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#73
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Re: USFIRST Simulator 2004 (Play the playingfield in 3d)
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#74
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I agree w/ you but be quiet George! :-O And everyone asking about the release date! WindTech, you have my sympathies.
Just get it to us whenever is best for YOU! |
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#75
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Mrs
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All that I can really offer is my sympathy...it's not very much, but just be aware that there are people that care about you. ![]() |
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