Go to Post Ask the right questions and you can get the right answers. - Chief Hedgehog [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 22-02-2004, 14:16
uzneko's Avatar
uzneko uzneko is offline
Registered User
#0116 (Epsilon Delta)
 
Join Date: Feb 2004
Location: VA
Posts: 9
uzneko is on a distinguished road
Re: Pre-Ship Scrimage Results

just curious, did any of the other scrimmages besides DC have the evil small balls of doom? or were they closer to the official size that FIRST put out?
because in DC that seemed to be one of the biggest problems for everyone... running over the majorly deflated evilness

Did any of the other scrimmage groups have that problem too, or are we just 'special'?
Reply With Quote
  #2   Spotlight this post!  
Unread 22-02-2004, 15:00
Korbin's Avatar
Korbin Korbin is offline
Registered User
FRC #1011 (CRUSH)
Team Role: Mentor
 
Join Date: Jan 2003
Rookie Year: 2002
Location: Tucson AZ
Posts: 36
Korbin is an unknown quantity at this point
Send a message via AIM to Korbin
Re: Pre-Ship Scrimage Results

at AZ we had what I think are the standard size balls, but I did not see a team that did not have trouble herding them due to how easy it is to ride up on them.

I know that a few teams were able to handle the 2x ball, but that did them very little good without any balls....

the thing that i learned most from the invitational this year was that we, and most other teams mis judged the importance of the different ways of playing the game. We thought that anyone with a moving base would be able to herd balls, but that is defently not true. the only ones that will be succesfull at it is those that actually gather them. These teams will be the ones to go far in the alliance pickings because the teams that went all out will be able to hang and cap, and do all that, but wont dominate like they thought without at bot that gathers.

so the way i se things working out is this:
the teams that do everything will end up doing one thing (befor the alliance picking), wich will probubly be hanging, because that is the only thing that you can do by yoursealf without a gathering alliance partner. and when the gather bots pick them because they can cap, and hang well, then they will cap when the big goal is full, and then go to hang. This is the alliance them that will win in every reagenal i bet.

furthermore I am predicting that all of the bots that gather balls will be picked, or picking. This is because that robot design was considers less ambitious by most teams, and they decided to build a hanging-2x handling bot.
Reply With Quote
  #3   Spotlight this post!  
Unread 22-02-2004, 22:35
sanddrag sanddrag is offline
On to my 16th year in FRC
FRC #0696 (Circuit Breakers)
Team Role: Teacher
 
Join Date: Jul 2002
Rookie Year: 2002
Location: Glendale, CA
Posts: 8,516
sanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond repute
Re: Pre-Ship Scrimage Results

The highest scoring bot I saw was one that parked under the ball dumb got ALL the balls, drove over to the ball chute, and deposited them all.
__________________
Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
Reply With Quote
  #4   Spotlight this post!  
Unread 23-02-2004, 17:45
Travis Covington's Avatar Unsung FIRST Hero
Travis Covington Travis Covington is offline
Engineering Mentor
FRC #0254
Team Role: Engineer
 
Join Date: Oct 2001
Rookie Year: 1998
Location: San Jose, CA
Posts: 574
Travis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond reputeTravis Covington has a reputation beyond repute
Send a message via AIM to Travis Covington
Re: Pre-Ship Scrimage Results

Quote:
Originally Posted by sanddrag
The highest scoring bot I saw was one that parked under the ball dumb got ALL the balls, drove over to the ball chute, and deposited them all.
Got any pics? I would love to see that!

PS. Sorry we werent there.. i wanted to see what you guys have been up to!
__________________
-Travis Covington

2008-2017 - Engineering Mentor of Team 254
2001-2008 - Engineering Mentor of Team 968
1998-2001 - Mechanical Director/Driver/Member of Team 115
Reply With Quote
  #5   Spotlight this post!  
Unread 23-02-2004, 20:33
ArJubx ArJubx is offline
Registered User
#1463
Team Role: Engineer
 
Join Date: Feb 2004
Location: DC Area
Posts: 41
ArJubx is a jewel in the roughArJubx is a jewel in the roughArJubx is a jewel in the roughArJubx is a jewel in the rough
Re: Pre-Ship Scrimage Results

We (#1463) went to the DC afternoon session. We mainly went for the learning experience. This is our first year so it was quite helpful. Although we didn't manage to do much because of poor decisions caused by lack of experience, we managed to get a good idea of what we need to do to fix our issues.

DC had some arena controller issues, so there radio channel conflicts because not many teams brought thier own compitition simulating control box thingy (us included). Also most teams didn't have autonomous code yet (we didn't, I just did all that today after school). The few that did, did barely anything, #225 drove forward like 5 feet and stopped, another team just spun in circles.

Those balls at DC were really messed up, they were smaller and heavier than the regulation ones. So alot of ppl's shots went right between the PVCs because of the reduced size and added mass. We kept rolling right over them....our bot is about 2 inches off the ground....

When we were there, 2 teams managed to hang...1 team took over 4 mins to do it tho, but #225 did it quite fast (1 min or so for the whole process), so they are a team to watch out for. There were many other teams that tried to hang, but either broke or just couldn't do it. From reports of the mourning session only 1 team managed to hang then.

About capping those big double point balls. Most teams had issues getting them. 1 team who used a suction cup jammed the ball all the way down into the mobile goal, another team with a giant metal bowl like suction cup managed to pick it up but held on only for about 2 secs. A few other teams tried to get it, but failed.

While we were there, a team tried that catch all the balls as they fall strategy...only once did they manage to catch more than 2/3 balls.

Our bot is a ball gatherer. We were way too fast (First round I hit the side gate and knocked it off lol, in the process getting our bot stuck on the side lip thing), and had ball control issues (being fixed tommorrow). Second round....we rammed a ball sooooo hard it flew out and hit some ppl in the crowd, lol. We also had some control issues...high speed turning was backwards (right was left, left was right). Even with these issues, we managed to gather a few balls each time, and with our good shooter we managed 35-50 points a couple of rounds.

For those at DC that might not remember who we are...we are the bot that start standing and then proceed to fall over...
__________________

Last edited by ArJubx : 23-02-2004 at 20:51.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
**IMPORTANT FIRST EMAIL**/Robot Ship Extension News with Season Information and Upda miketwalker FIRST E-Mail Blast Archive 0 13-02-2004 18:02
Player Station...to ship or not to ship? archiver 2000 1 23-06-2002 23:13
results from regionals archiver 2000 0 23-06-2002 22:31
Screwed up results? TheFork 3D Animation and Competition 18 18-05-2002 15:47


All times are GMT -5. The time now is 08:43.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi