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#1
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Re: New Penalty Thread -
Aiden,
As you are the head ref at UTC next weeked, I just to want to point out some issues that we have noticed at the last two regionals. Refs need to check the color of offending robots, the blue team should not be penalized for the red robot driving into the blue ball chute. Also in terms of robots pushing robots, if the blue robot pushes the red robot into the ball chute only the blue team should be penalized. |
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#2
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Re: New Penalty Thread -
Quote:
![]() Aidan |
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#3
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Re: New Penalty Thread -
well not really a penalty I thought I'd mention a robot got DQed in one match @ UCF.....according to the refs whom I talked with at the end of the day that particular team tipped over a team that was, in their opinion, done with the match (the tipping happened in the last few seconds of the match)....if the referees feel it is blatant agression they will DQ you.....
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#4
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Re: New Penalty Thread -
at ucf i saw a goaltending penalty
a robot uncapped a mobile goal and the human shot a ball and it hit the 2X ball that the robot had and the refs called goaltending it was either 5 or 10 points i can really remember tho |
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#5
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Re: New Penalty Thread -
at the PNW regional I saw a variety of "breaking the plane" of the ball chute penalties and saw my team DQ'd for entanglment (and yep it was a legal DQ we changed how the rope attached after that)
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#6
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Re: New Penalty Thread -
Now, one big question we had was with the 25 point penalty. Is it for knock the ball off while an arm is outside of the metal pipeing, or is it for if an arm goes out, comes back in, and then hits the ball off while inside the pipeing?
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#7
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Re: New Penalty Thread -
ok two things yet both are the same penalty which were assesed against our team at GLR
1.) Human player touched the line at teh back of the box.. yes touched not went over... 10 point penalty 2.) Coach stepped out of the box 25 seconds or so after a match and prior to the head ref signaling to get the bot... 10 point penalty |
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#8
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Re: New Penalty Thread -
Team 007 and their partners got 2 10 pt penalties in one match, in NJ, in an early match, but no clue why. On the card was just the ref's name and 10pt checked off twice. They guessed that someone touched the line twice but no way to find out.
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#9
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Re: New Penalty Thread -
Quote:
Also, the referees made it clear to all of the teams on Friday morning that the lines counted as out of bounds. There's a lot of room in the boxes to move around in - no reason to push your boundaries. Still, you guys did a good job. Don't let a little thing like penalties get you down. |
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#10
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OK folks.... here is the summary for you:
Point Penalties
![]() Aidan Last edited by Aidan F. Browne : 17-03-2004 at 08:14. |
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#11
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Re: New Penalty Thread -
Aidan if it is all right seeing as how you will be a judge for UTC could I just ask for clarification? Is their two different pinnings (you said it twice) or just the >10? By starting envelope you meaqn where the robot sits and is touching the player station right? and finally for the human players is their a line drawn on the carpet benieth the metal so the plane is clearly marked?
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#12
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Re: New Penalty Thread -
I'll field those questions.
A) Lol, Aidan must have been copying from the Referee Guide - they have pinning listed twice (Assume it's a typo). B) Yes - Starting Envelope is the 30"X36"X60" spot straddling the line against the diamond plating where your robot should be before the match begins. C)The ball corral actually has a 1" aluminum "lip" at the bottom which clearly defines the plane. If you go over the lip, then you have crossed the plane. |
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#13
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Re: New Penalty Thread -
^^^^ Yeah - what he said.
![]() Aidan |
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#14
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I was just wondering if it is in question the a robot is shooting a projectile of some sort more than ten fet per second how would you check to make sure that they are not. I saw a few teams with like fishing rods or something flexable like that fling it towards the bar. It was obvious that they were not launching it over ten feet per second. It made me wonder though how they would check that.
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#15
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Re: New Penalty Thread -
Quote:
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