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View Poll Results: You Make The Call
I disqualify Bluabot 8 20.00%
I disqualify the Blue Alliance (Bluabot's team) 1 2.50%
I disable Bluabot 5 12.50%
I throw one penalty flag 7 17.50%
I throw so many flags that I run out of flags and have to count on my fingers 8 20.00%
No problem ... I do nothing 6 15.00%
I jump in the arena and free Redabot from the jaws of Bluabot 5 12.50%
Voters: 40. You may not vote on this poll

 
 
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Unread 20-03-2004, 00:23
Andy A. Andy A. is offline
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Re: YMTC: Bluabot dies while pinning

Not once in the rule book does it say that you can have a rematch because you're drive train died. I wouldn't expect one for my team, and I wouldn't ask for one. The only reason to restart a match is because of a problem with the field.

Obviously, bluabot is inviolation of the rules.

The tricky part is just when to throw flags. As far as the rules are concerned, the ref has discrection here. Since as soon as the ref tells the team to back off, and they don't, they are violating the rule. But do they only violate it once? Or do they violate the rule every time the ref decides to tell them to back off? Trickey question.

If I were reffing, I would throw flags at ten second intervals untill the time ran out or the red bot was able to free it's self.

Again, it is up to each team to build a robust 'bot (getting sick of hearing that yet? I am). If your bot breaks down while trying to do something that could potentialy cause a penalty, then tough luck. That is part of the risk you take when pinning.

Just hope that all those penaltys don't make you lose the match!

-Andy A.
 


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