Go to Post If you don't have a hairtie, use a ziptie instead. It works, it's cute, and way geeky. :p - Katie Reynolds [more]
Home
Go Back   Chief Delphi > Competition > Rules/Strategy > You Make The Call
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: You Make The Call
I warn/penalize BLUE team for pinning 19 36.54%
I award Bluabot 50 points for hanging 31 59.62%
I award Redabot 50 points for hanging 6 11.54%
I do not award Bluabot any points for hanging 9 17.31%
I do not award Redabot any points for hanging 26 50.00%
I do something else ... please explain 4 7.69%
Multiple Choice Poll. Voters: 52. You may not vote on this poll

Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 05-04-2004, 17:21
jonathan lall's Avatar
jonathan lall jonathan lall is offline
Registered User
FRC #2505 (The Electric Sheep; FRC #0188 alumnus)
Team Role: Mentor
 
Join Date: Jan 2002
Rookie Year: 2001
Location: Toronto, Canada
Posts: 547
jonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond repute
Send a message via MSN to jonathan lall
Re: YMTC: Bluabot sits on Redabot

Regarding the pinning rule, not only does it explicitly apply only to the carpet, but it is specifically designed to stop powerful robots from having too much of an advantage over weak ones (or else it would lead to some pretty defensive strategies). It's also a carry-over from old games and therefore it's reasonable to say it isn't designed to take hanging into account. FIRST has also said otherwise.

Quote:
Originally Posted by Winged Globe
As the rules are written, Redabot cannot classify as hanging because it does not meet the second point (it *is* touching the platform). This renders the first point (directly supported by the horizontal bar) moot, because the definition of supported says the robot would not be hanging if the supporting object was removed, and Redabot never met the second point of hanging. Hence, Bluabot doesn't come into account. The supported clause is circular and a bit confusing, but touching the platform is clearly not allowed to be hanging.

Bluabot is hanging because it is not touching the ground, it would remain hanging with Redabot removed (not supported by Redabot), and it would not remain hanging (off the ground) with the horizontal bar removed.
Zing. That's the right reasoning according to the rules; the rules are very clear to give a structured and ordered approach to determining whether or not a robot is hanging. If those conditions are met, you can get into the "if this were removed" (ITWR) business.

Quote:
Originally Posted by Winged Globe
I asked this very question at UTC New England. The ruling was that if the Bluabot was removed and the Redabot was hanging then Redabot scores. Aidan was the Head Ref.
I believe this is in error; clearly Bluabot is not supporting anything (quite the opposite in fact), and therefore ITWR does not apply. If you doubt, refer to the rules given in Winged Globe's post.
__________________

Reply With Quote
  #2   Spotlight this post!  
Unread 05-04-2004, 17:34
Joe Ross's Avatar Unsung FIRST Hero
Joe Ross Joe Ross is offline
Registered User
FRC #0330 (Beachbots)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1997
Location: Los Angeles, CA
Posts: 8,567
Joe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond reputeJoe Ross has a reputation beyond repute
Re: YMTC: Bluabot sits on Redabot

Quote:
Originally Posted by jonathan lall
Regarding the pinning rule, not only does it explicitly apply only to the carpet, but it is specifically designed to stop powerful robots from having too much of an advantage over weak ones (or else it would lead to some pretty defensive strategies). It's also a carry-over from old games and therefore it's reasonable to say it isn't designed to take hanging into account. FIRST has also said otherwise.
So it's ok to sit on top of a robot, or pin them against a stationary goal, or against the second level, or against the vertical bars, as long as you aren't on the carpet? What about grabbing them with your arm and lifting them off the carpet (assuming no damage done).

That certainly doesn't seem to be the intent of the rule.
Reply With Quote
  #3   Spotlight this post!  
Unread 05-04-2004, 18:03
jonathan lall's Avatar
jonathan lall jonathan lall is offline
Registered User
FRC #2505 (The Electric Sheep; FRC #0188 alumnus)
Team Role: Mentor
 
Join Date: Jan 2002
Rookie Year: 2001
Location: Toronto, Canada
Posts: 547
jonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond reputejonathan lall has a reputation beyond repute
Send a message via MSN to jonathan lall
Re: YMTC: Bluabot sits on Redabot

Are you asking me, or the people that wrote the rules? The carpet clause is explicit and not open to interpretation, but furthermore, I'd do it given the chance, and I can justify it in my own mind by saying I'm preventing that robot from reaching a specific goal, rather than parking in front of them in order to take them out of the game, which is the reason the rule exists in the first place. Stopping a robot from a specific target is still GP and is strategic; pinning them for the whole match is lame (though running down 10 seconds is certainly viable).
__________________

Reply With Quote
  #4   Spotlight this post!  
Unread 05-04-2004, 18:15
Collin Fultz's Avatar
Collin Fultz Collin Fultz is offline
Registered User
no team (IndianaFIRST)
Team Role: Leadership
 
Join Date: May 2002
Rookie Year: 2002
Location: Indianapolis, IN
Posts: 776
Collin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond reputeCollin Fultz has a reputation beyond repute
Re: YMTC: Bluabot sits on Redabot

this (in a way) happened to us in Arizona. we went to hang against 190. our partner 696 was already on the bar. we needed the hang to win and stay #1 seed. 190 was up and as we went to pull up they put an arm into us and restricted our movement (up or down) (kind of pinning us) i'm not sure if it was ten seconds or less or more...but i didn't consider it pinning. luckily for us, when power was cut their motor-driven arm that was holding us lost it's power...but our nu-matic telescoping system was still trying to pressurize itself and we wound up hanging and winning. had we of not hung...i would have blamed ourself because we tried to hang in a bad spot. 190 would have had a good gameplan to keep us off the bar and would have been the better team because of this on-the-fly game plan.

anywho---i voted for no points for the bottom robot...however, if the bottom robot were removed and the top bot hung (it would be a ref's call) the top bot would get points for hanging.
__________________
Collin Fultz
Reply With Quote
  #5   Spotlight this post!  
Unread 05-04-2004, 18:23
David Bridge's Avatar
David Bridge David Bridge is offline
Totally Sweet... Man
FRC #0177 (Bobcat Robotics)
Team Role: Alumni
 
Join Date: Aug 2001
Rookie Year: 2001
Location: South Windsor, CT (Philly)
Posts: 41
David Bridge will become famous soon enoughDavid Bridge will become famous soon enough
Send a message via AIM to David Bridge
Re: YMTC: Bluabot sits on Redabot

It says right in the scenerio that if you remove either robot the other would be considered hanging, therefore they would both score points
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
YMTC - No battery plugged-in SilverStar You Make The Call 15 10-04-2004 13:12
YMTC: Redabot grabs rail Natchez You Make The Call 10 10-04-2004 12:16
YMTC: Redabot accidentally breaks goal Natchez You Make The Call 9 10-04-2004 12:11
YMTC: Bluabot and Redabot hanging? Natchez You Make The Call 15 23-03-2004 01:42
YMTC: Bluabot dies while pinning Natchez You Make The Call 17 21-03-2004 11:33


All times are GMT -5. The time now is 08:56.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi