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#1
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496 Entanglement / Bad Refereeing on Galileo
We never had the chance to go up against 494 and have our wires cut, but we did have to face 469 three times throughout the championship event, including twice in the Galileo semifinals.
Please take a look at this video. My question is, if this isn't purposeful entanglement, what is? Clearly, 469 took their hook into 93's basket and got it stuck. Even the announcer noticed the clear entanglement and talked about it. Yet no call was made. I noticed that on Galileo at least, very few calls were ever made. I do not mind agressive play - I think it makes the game much more exciting. But those that play agressively have to accept the onsequences of their actions as well. Pushing is fine, but when you get entangled, your robot should be disqualified. If FIRST wants its referees to be respected, the referees need to respect the rules: "<G32> Strategies aimed solely at the destruction, damage, tipping over or entanglement of robots are not in the spirit of the FIRST Robotics Competition and are not allowed. Accidental tipping over of a robot is not considered damaging and may be allowed at the discretion of the referees. Intentional stabbing, cutting, etc., is illegal. If a breach of this rule occurs, the team will be disqualified for that match. Repeated offenses could result in a team being disqualified from the remainder of the regional competition and/or championship event." Admittedly, I am bitter, and my views are biased - so let me know if you think 469 should have been disqualified in this situation. Now for the next case study: Galileo Semifinal 1.1. Once again, going up against 469, and one again their agressive play takes out one of our robots. I didn't actaully see it happen (and the video fails to show exactly what happened), but I think it was a legitimate takedown (ie, unplanned, if not unintentional). However, after the match (which ended with our alliance loosing by 5 points), I asked the referees if our oponents had any penalties, and was told that the oposing alliance had a 10 point penalty deducted. I was then amazed by the score, because that meant that they had scored nine (9!) balls, which was more than I thought they had. Well, after reviewing the video, the oposing alliance looks like they have only seven (7!) balls, plus the hanger, minus the 10 point penalty. This comes to 75 points to our 80. But instead, the reported score was 85 points to our 80. The penalty WAS NOT ASSESSED and the result of the match changed. Furthermore, in that match, 469 destroyed one of the poles of a mobile goal. Please refer to rule <G25>: "If ROBOTS intentionally tip over any Mobile Goal or damage the poles of a Mobile or Stationary Goal, that team’s ROBOT will be disabled and the team may be disqualified." The question is, does the word intentional apply to both clauses or only the first? Depending on how you read the rule, 469 should ahve been disabled for breaking the mobile goal, and perhaps even disqualified for their continuous agressive behavior. But once again, no call was made. Now, I am in general a laissez-faire person. I don't mind refs letting the game go on. On the other hand, when rules are blatantly ignored and penalties are completely missed, then the referees are not doing thier jobs, volunteers or not. I have learned over the last three years of FIRST (with the notable exception of 2001, where the problem was non-existant due to the highly innovative game) that despite all the talk of gracious professionalism, teams that ignore the rules and/or beat up other robots are highly rewarded due to inconsistent rule enforcement and spineless referees. In 2002, an explictly disallowed type of tether was used to edge out a victory against us in the PNW regional finals. In 2003, when an adult mentor on the oposing alliance touched the controls in the PNW regional finals, the match was replayed instead of the team being disqualified. And in 2004, overagressive play and clearly purposeful entanglement ruled the day. Here is another post that shows the problem. And just to show that the problem is widespread, one more story from the 2004 PNW regional in Portland Oregon. For the third time in as many years in the PNW regional, 492 was in the finals. This time, however, luck was on our side and team 753's robot broke down, allowing us to clinch the victory. (Before they broke, we tied, lost, and had three false starts). At the time, I felt bad for winning that way. Then I reviewed videos and realized the 753 got what was coming for them. Throughout the competition, they had been - as far as I can tell intentionally - pushing over other robots. When we went up against the basket bot in the PNW regional, we made sure to push them out from under the ball release, then we went on our merry way. 753 went one step further: faced with the basket bot, 753 hapily pushed them over without any pretense of trying to do otherwise. Now, they built a fine robot (until it broke, I guess) but where in the worlde is the enforcement of <G32>? Again, for your perusal: "Strategies aimed solely at the destruction, damage, tipping over or entanglement of robots are not in the spirit of the FIRST Robotics Competition and are not allowed." In the finals, I found that I didn't mind when 469 lost, becasue I thought they had illigetimately made their way there in the first place. Let the flamewar begin... |
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#2
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Re: 496 Entanglement / Bad Refereeing on Galileo
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Their strategy was clearly not to intentionally damage, entangle, or tip 93. If you were at the Great Lakes Regional and saw when 67 put a ball in 1241's hopper before the balls fell, you would have clearly recognized the strategy. 469 didn't have a ball to put in 93's hopper, so they used their big claw instead. It's unfortunate that it got tangled. (As a note, in past year's 93 could have been subjet to a DQ since netting was considered an entaglement hazard, so you can argue on either side.) Quote:
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#3
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Re: 469 Entanglement / Bad Refereeing on Galileo
i dont want to start bad mouthing the alliance that beat the alliance i was in but.... most of the stuff they had done to my alliance was totally uncalled for and should have got them a DQ.
thats all im in for.... |
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#4
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Re: 469 Entanglement / Bad Refereeing on Galileo
I'll toss in some spare change on this argument, and say that I don't think G32 was being enforced much in the finals either. I am uncertain which robot it was, but atleast one of the robots was clearly designed along Battlebots lines. it was low to the ground and had a wedge at the front that ran almost right on the ground. Presumably this could be argued as a way of getting balls out of the way, but it also was perfect for tipping robots, and everytime I saw this robot get into a shoving match, the opponent went over, or nearly did so. I can't see how this robot wasn't designed and used with tipping in mind.
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#5
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Re: 469 Entanglement / Bad Refereeing on Galileo
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We also got the chance to play against 496 on Einstein. They play a tough match. They have a well designed robot and use all of its strengths. Next year when you build your robot just remember, build a robot tough enough to play with them, or get out of their way. |
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#6
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Re: 469 Entanglement / Bad Refereeing on Galileo
I have to agree with Ryan to some extent - putting their hook over the other teams netted basket did not appear to block any balls that I could tell, and it ended up getting entangled
I think after spending 6 weeks building these machines hands-on most drivers have a pretty good understanding of what will get entangled, how hard you can ram someone before you break them, how hard you can push a bot before it will tip over I saw a LOT of matches this year with bots getting rammed, pushed over, knocked over, disabled and seriously damaged, and I never once heard an announcer say the team was disqualified does anyone have information to the contrary? Clearly many bots have been tipped and damaged this year - if no team was disqualified for these actions at any regional, then you might as well delete those rules from the manual its not a rule unless its inforced - or maybe they should take the 'weasle words' like 'intentional' out and state that any action that CAUSES damage or tipping will result in disqualification? seriously, can you drive your car down a city street at 80mph then tell a judge, "I wasnt speeding intentionally...." and be exhonorated? in the real world its results that are judged, not what was going through your head at the time - you bang into someone elses car and damage it, it doenst matter if you did it intentionally or not, you still have to pay the price for your actions. no matter how well you build your bot, if someone else builds their stronger and keeps ramming you, ramming you, ramming you - sooner or later something is going to break - its only a matter of degree. some will break or topple the first time they are hit, other will hold out for more abuse - but why is it being allowed at all?! Last edited by KenWittlief : 19-04-2004 at 12:28. |
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#7
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Re: 469 Entanglement / Bad Refereeing on Galileo
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I agree with Chris on all the points of the video interpretation - 469 was well within the rules in all their maneuvers that I saw in the 2 examples you posted. Time to get over it and move on. |
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#8
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Re: 469 Entanglement / Bad Refereeing on Galileo
After watching the match I don't think any rules were broken.
RyanMcE, 93 has made an excellent offensive robot. The only way to stop them from scoring many points is to deffensively shut them down. 469's method was to stop balls from falling into their net. Unofortunately, at the same time there became entangled in your net material. The argument could be made that the net material was a bad choice because 93 should have known teams would attempt to block their mechanism. Then they could potentially become lodged in something with a high probablibily of getting caught up in (netting). It's unfortunate, but a lot of the best offensive teams get shut down by agressive defense. If you want to see an example check out almost any of team #47s matches. The first minute usually involves teams attempting to push them around. Last edited by MikeDubreuil : 19-04-2004 at 13:04. |
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#9
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Re: 496 Entanglement / Bad Refereeing on Galileo
First, thanks for the pulic reply so people can see the different sides of this issue.
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1. ""If ROBOTS intentionally tip over any Mobile Goal or intentionally damage the poles of a Mobile or Stationary Goal, that team’s ROBOT will be disabled and the team may be disqualified." or does it mean 2. "If ROBOTS intentionally tip over any Mobile Goal that team’s ROBOT will be disabled and the team may be disqualified." and "If ROBOTS damage the poles of a Mobile or Stationary Goal that team’s ROBOT will be disabled and the team may be disqualified." I wrongly assumed this was clear, but I find it interesting that you only quoted the first part of that point and not the second part that I had to quote myself. Quote:
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That to me looks like a rule against "continuous aggressive behavior" that results in other robots getting damaged. There are similar rules about the field. The real point of this thread (other than blowing off some steam at once again being screwed by rules not being enfored) is to try to show that there is a trend of rules not being enforced over a number of years (see my original post), and to get a some momentum behind the idea of actually enforcing rules. I have probally done a terrible job at this because I am still bitter. But pretending that there is no problem because you don't like me doesn't make the problem go away. Last edited by RyanMcE : 19-04-2004 at 12:55. |
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#10
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Re: 469 Entanglement / Bad Refereeing on Galileo
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You're going to disqualify a team everytime their opponent's robot get's damaged? Great - I'll start making my chassis out of glass and balsa wood. Let's distinguish between "ramming" and "pushing". If a robot backs up and continually slams into their opponent with firm structure that's ramming. If I've got more traction than you do and I move you down the field that's pushing. If I've got bumpers to absorb the energy I would argue that that's not ramming either. If this was so blatent, why weren't there any wedgebot tanks in the finals? Because to win the game you had to herd, double and hang. Team 67 made it to the finals because they could do all 3, not because they were flipping robots. <R10> Teams are expected to design and build robots to withstand vigorous interaction with other robots. See The Game section of the manual. This is the engineering principle of "robust" - we could have added all kinds of cool mechanisms to our robot if we didn't have to worry about tipping or getting broken. That's part of the requirements, in fact when we start brainstorming every year we list "simple" and "robust" above everything else in selection of our configuration. |
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#11
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Re: 469 Entanglement / Bad Refereeing on Galileo
I think the only way this type of situation is going to be resolved is for FIRST to bite the bullet
acknowledge that FIRST HAS become a battlebots event to some extent and to create reasonable rules to deal with it and make it fair nobody can design a robot that can be hit or rammed on any square inch of its surface at any time with any given amount of force and not be toppled or damaged - every bot will have a soft spot somewhere in sports where body contact does occur, there are rules - you cant punch a quarterback in the face and then say, 'Hey, whats the matter, if you cant take it you shouldnt be out here' and even in boxing and martial arts sports, there are body parts that are off-limits it would be very easy for FIRST to implement a bumper requirement, and then impose a penalty for any bot that hits, pushes or rams another bot outside its bumber zone (hitting above the belt :^) but I think the problem is, FIRST is pretending its still 1998, when bots rarely ever touched each other - and expecting this problem to go away with a sprinkling of GP talk its not going away - it needs to be dealt with headon. Last edited by KenWittlief : 19-04-2004 at 13:08. |
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#12
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Re: 469 Entanglement / Bad Refereeing on Galileo
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and no DQs were announced - were they called? I dont know - I would think if you want to discourage this type of agression you would make a point of announcing that team XYZ was DQ for inflicting damage or tipping. like other sports I consider defense being faster or stronger and getting BETWEEN your opponent and the goal - getting their before they do and keeping them away I dont consider it defense if you run up behind a basketball player or a fieldgoal kicker and slam into them as hard as you can while they are trying to make a shot - its not allowed in other sports, why is it allowed in FIRST? And where is the spec for how much force or impact your bot must be able to withstand in a match? saying it must be robust is weasle-words - no matter what you build I guarentee you I can build something stronger and put an impact point on my machine, find your weak spot and take you out on the field then all I have to do to defend my actions is point to the 'robust' words in the manual, and tell you its your fault your bot couldnt take a little rough play. is this what FIRST has come to?! |
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#13
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Re: 469 Entanglement / Bad Refereeing on Galileo
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I have also noticed that my reputation has suddenly gotten quite a bit worse. Here are some of the reactions that I think are legitimate and should be seen: Quote:
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#14
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Re: 496 Entanglement / Bad Refereeing on Galileo
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Last edited by Chris Hibner : 19-04-2004 at 13:24. |
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#15
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Re: 469 Entanglement / Bad Refereeing on Galileo
So far, the arguements Ive seen is that people "played too rough"
469 and many others played some tough defense during the elimination rounds and all through the weekend. I don't see any problem with that linked match at the top of this thread...469's drivers tried to get away and they both ended up on the ground, so basically it was a total freak accident...why would a referee call something on a freak accident? 469 played tough, but not maliciously and thats why they made it as far as they did. I don't see any arguement against 469 here in what they did and the refs made the right no call and that should be that. FIRST warned you that these robots should be made tough...they said that with good reason and many of the successful teams over the weekend proved their statement true. |
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