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Unread 21-04-2004, 23:11
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Re: Brainstorm: Aggressive play rule

Whoa there, Slim! Let's be VERY CAREFUL about any explicit or implicit promises made as this thread is started.

If everyone wants to discuss how an "Aggressive Play Rule" might have been worded for the 2004 game, that is fine. It is worth a constructive discussion to identify ways in which the game (and rules) could have been improved even more. Introspection is almost always good, and can lead to worthwhile lessons.

HOWEVER, everyone needs to be very clear on the following:
- there is absolutely NO guarantee that any of this material will be incorporated into the 2005 game, or appear anywhere in the 2005 manual
- there is absolutely NO guarantee that any of this material will even be relevant for the 2005 game
- there is absolutely NO guarantee that any of this material will be reviewed or considered by the 2005 Game Design Committee. Aiden does not speak for the GDC, and can not make any commitments for them.

I don't mean to be harsh about this, but I don't want anyone to have any unrealistic expectations about the directions of this thread. Having this type of discussion in the context of trying to learn from the 2004 game is great. But it is very premature to imply that it will feed forward into the 2005 game.

-dave
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