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#16
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Re: Getting a headstart?
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Ok, this year was our third year in first and two of the three robots had 2wd and the 2003 robot B.O.B had 4wd and we liked that much better. But we used the drill motors and kept burning them up. So this year we went to the chips 2wd and had no problems with them at all, but mobility and precision turning was lost. So next year no matter what the game is the robot will have 4wd using the chips. And i am sure we will need some help. |
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#17
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Re: Getting a headstart?
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#18
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Re: Getting a headstart?
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#19
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Re: Getting a headstart?
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#20
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Re: Getting a headstart?
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I don't have anything at all against off-season creativity. Inspiration is a year-round job, and from what I'm seeing here, everyone seems to be doing a great job with it! Just like an athlete training in the off season, all it can do is benefit you. |
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#21
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Re: Getting a headstart?
What is this about including a second Chiaphua motor? There were always two. Except that in 2002 the output shaft was splined like a gear and in 2003 it was switched to 8mm plain with 2mm keyway.
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#22
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Re: Getting a headstart?
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#23
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Re: Getting a headstart?
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I don't think thats an issue. How would more IR light interfere with the mouse operation? I highly doubt that a puny IR beacon could shine so brightly it would "overexpose" the mouse's CCD. Am I missing something? |
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#24
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Re: Getting a headstart?
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#25
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Re: Getting a headstart?
We are looking forward to students designing transmissions and drive trains. We are probaly just going to be designing until the 6 weeks because if you start to build then we have found out changes are in store and you end up behind where you started from.. We also will be working on programming our last years robot as a practice for designing better auto programs.. But thats all the robot stuff we will be doing, we will be doing many presentations, summer camp, and many fundraisers. We never stop even though sometimes i wish we would/could but we do this because its fun and it is.
Nate |
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