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Unread 10-05-2004, 20:04
Ryan Foley Ryan Foley is offline
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Re: [Official 2005 Game Design] Game Elements and Subtasks

Quote:
Originally Posted by Billfred
Personally, I'd be partial to just giving teams the four team numbers on the pairings. Then when the teams are queued, they draw colors. Kinda Survivor-y, I know, but it'd require teams to be fast with the strategy.
They did this in 2001. I liked it a lot better, made you think quickly.

I'm working on various game ideas for the main thread, and trying to organize all my thoughts before I post.
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