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Unread 23-06-2004, 14:04
Ryan M. Ryan M. is offline
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[FVG]: Menus

Continued from [FVG]: Produced Materials:

So, we can discuss the menu here.

Quote:
Originally Posted by Astronouth7303
Here's my edit. Bold is new, italic is changed, gray is optional/not this version, and underline is level 1 or 2.
Code:
Left out for clarity...
Indents are for nested menus, the -> arrows are 'wizards', sequential setup.

==Edit==
Here's the plain-text version of above.
What's the difference between a single competition and a single game?
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Unread 23-06-2004, 14:45
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Re: [FVG]: Menus

Quote:
Originally Posted by Texan
What's the difference between a single competition and a single game?
A competion consists of many teams, and there are seedings and finals. Consists of many games.
A single game could be called a single match. You just play 1 round.
You could also have a mini-tournament. Basically, it's a bunch of matches doing a simple set up (round-robin, around the world, #-loss tree, etc), not as big as a comp.

Last edited by Astronouth7303 : 23-06-2004 at 15:35.
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Unread 23-06-2004, 15:30
Ryan M. Ryan M. is offline
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Re: [FVG]: Menus

Quote:
Originally Posted by Astronouth7303
A competion consists of many teams, and there are seedings and finals. Consists of many games.
A single game could be called a single match. You just play 1 round.
You could also have a mini-tournament. Basically, it's a bunch of matches doing a simple set up (round-robin, around the world, #-loss tree, etc), not as big
Ah, now I see...

Code:
Intro -> Main Menu
	Play
		Single Game
			Local -> Game -> Teams -> AIs -> Field -> Controls -> Confirmation
			LAN
				Host  -> Game         -> Team  -> AIs      -> Field -> Controls -> Waiting
				Join  -> Select Host  -> Team  -> Control  -> Waiting
		Single Competition
			Local -> Game -> Teams -> AIs -> Field -> Controls -> Confirmation
			LAN
				Host  -> Game         -> Team  -> AIs      -> Field -> Controls -> Waiting
				Join  -> Select Host  -> Team  -> Control  -> Waiting
		Season
**			Start New     -> Game         -> Team
			Load Previous
??	Go to FVG.com
	Team Config
		Add Team
		Edit Team
	Options
		Audio
		Video
**		Connection (as in internet)
		Controls
	Help
		Menu Help
		About FVG
		About FIRST RC
		About {Engine}
	Exit
**		Confirmation -> Credits
Here are a few changes I made. ** means I changed/added that line. ?? means, well, where does this go?
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Last edited by Ryan M. : 23-06-2004 at 15:33.
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Unread 23-06-2004, 15:40
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Re: [FVG]: Menus

FVG.com is the place-holder for the name of a game server we may set up at a later date. (Running open source software, of course.) It will take you to one of 2 places:
  • A list of pending matches/comps.
  • Your favorite web browser with the home page.
This won't be around for a while.
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Unread 23-06-2004, 16:55
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Re: [FVG]: Menus

just noticed this thread, i already posted abotu the menu here
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Unread 23-06-2004, 17:38
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Re: [FVG]: Menus

What, exactly, is an exhibition?
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Unread 23-06-2004, 17:58
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Re: [FVG]: Menus

I believe an exhibition is a single game match.

Like with other sports, say football games, there is a season and exhibition. Season you play through the entire season, exhibition is one game.
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Unread 23-06-2004, 18:12
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Re: [FVG]: Menus

"exhibition" comes from the root word "exhibit". exhibition is a display of something, and in the case of sports and other games, an exhibition is a single game or match which is meant to display the skills of the competitors, and does not count for anything else.

an exhibition round is comparable to a practice round, except it would not be part of a competition.
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Unread 23-06-2004, 18:52
Ryan M. Ryan M. is offline
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Re: [FVG]: Menus

Quote:
Originally Posted by afflictionblade
just noticed this thread, i already posted abotu the menu here
Kinda forgot to say that on that thread.
Quote:
Originally Posted by afflictionblade - From the other thread
here is version 0.3 of the main menu - it includes new ideas from me, Texan, and Astronouth7303 all meshed together.
That looks good.

I'm willing to go with that as the initial menus. If we come up with anything else mid-development, it shouldn't be too hard to throw in, assuming we do it right.
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Unread 24-06-2004, 19:49
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Re: [FVG]: Menus

Version 0.1 of the Pause Menu... comment.
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Unread 24-06-2004, 19:59
Ryan M. Ryan M. is offline
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Re: [FVG]: Menus

Quote:
Originally Posted by afflictionblade
Version 0.1 of the Pause Menu... comment.
Works for me!

Maybe the music could be under a general "Options" heading, along with the controls.
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Unread 24-06-2004, 21:08
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Re: [FVG]: Menus

Quote:
Originally Posted by afflictionblade
Version 0.1 of the Pause Menu... comment.
No nested menus, I think. Quick. Simple.
*Resume
*Restart
*View Robot Stats
*Controls
*View Field
*Music On/Off
*Exit
It should be disabled in multi-player.
(Maybe we can get some music from ESPN)
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Unread 25-06-2004, 11:25
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Re: [FVG]: Menus

I have created a cheap visual menu that just shows how the tree of the system looks like when actually running through the menu. It's based off of afflictionblade's v0.3, and can be found here
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Unread 25-06-2004, 12:22
Ryan M. Ryan M. is offline
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Re: [FVG]: Menus

Nice job. That makes the stucture of it very clear.
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Unread 25-06-2004, 16:04
Mike Ciance Mike Ciance is offline
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Re: [FVG]: Menus

very good HHSJosh

now for the final version, i think each choice should bring the user to a different screen with a background picture from the actual 2004 season. i have some good ones if we crop out the date stamp
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